Beispiel #1
0
        private static void TitleChangeLoop()
        {
            // DateTime.Ticksの単位は100ナノ秒
            var second = DateTime.Now.Ticks / (10 * 1000 * 1000);

            if (second < (lastUpdateTime + Interval))
            {
                return;
            }

            lastUpdateTime = second;
            TitleChanger.TitleChange();
        }
        public void OnPreprocessBuild(BuildReport report)
        {
            // @todo アクティブなシーン名いれたい…けどまあいいや

            // title文字列設定
            var titleChangeBehaviour = GameObject.FindObjectOfType <TitleChangeBehaviour> ();

            if (titleChangeBehaviour != null)
            {
                titleChangeBehaviour.Set(
                    TitleChanger.TitleText(titleChangeBehaviour.buildName, $"build:{DateTime.Now.ToString ()}"));
            }
        }
 void Start()
 {
     TitleChanger.TitleChange(titleText);
 }