public Bitmap OnFrameAvailable(Bitmap bitmap)
        {
            if (shouldBlur)
            {
                return(blur.BlurImage(bitmap));
            }

            return(bitmap);
        }
        public Bitmap OnFrameAvailable(Bitmap bitmap)
        {
            //THIS MUST BE CALLED
            GC.Collect();
            if (shouldBlur)
            {
                return(blur.BlurImage(bitmap));
            }

            return(bitmap);
        }