/// <summary>
        /// Find the intersection of the segment with the half-plane and throw away the result if it is contained
        /// entirely in the boundary of the half-plane. The method name is a little imprecise, but it gets across the
        /// basic idea.
        /// </summary>
        public static Segment2D IntersectWithOpenHalfPlane(this Segment2D segment, HalfPlane2D halfPlane)
        {
            var basePointOffset = halfPlane.GetOffsetFromBoundaryTowardInside(segment.BasePoint);
            var endPointOffset  = halfPlane.GetOffsetFromBoundaryTowardInside(segment.EndPoint);

            var basePointIsInInterior = !(basePointOffset <= Unit.ZeroDistance);
            var endPointIsInInterior  = !(endPointOffset <= Unit.ZeroDistance);

            if (!basePointIsInInterior && !endPointIsInInterior)
            {
                return(null);
            }

            var containsBasePointExactly = !(basePointOffset < Unit.ZeroDistance);
            var containsEndPointExactly  = !(endPointOffset < Unit.ZeroDistance);

            if (containsBasePointExactly && containsEndPointExactly)
            {
                return(segment);
            }

            var pointOnBoundary = halfPlane.Boundary.PointIntersectionWithLine(segment.AsLine());

            return
                (containsBasePointExactly
                    ? new Segment2D(segment.BasePoint, pointOnBoundary.Value)
                    : new Segment2D(pointOnBoundary.Value, segment.EndPoint));
        }
 public HalfPlane2D GetStarboardSide() =>
 HalfPlane2D.FromDirectionAndBoundaryPoint(Direction.RotateReverseQuarterTurn(), BasePoint);
Beispiel #3
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 /// <summary>
 /// Construct the line perpendicular to <paramref name="offsetDirection"/> through
 /// <paramref name="pointOnLine"/>.
 /// </summary>
 public BoundaryLine2D(Direction2D offsetDirection, Point2D pointOnLine)
     : this(HalfPlane2D.FromDirectionAndBoundaryPoint(offsetDirection, pointOnLine))
 {
 }
 public HalfPlane2D GetPortSide() =>
 HalfPlane2D.FromDirectionAndBoundaryPoint(Direction.RotateQuarterTurn(), BasePoint);
Beispiel #5
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 public BoundaryLine2D([NotNull] HalfPlane2D halfPlane)
 {
     HalfPlane = halfPlane;
 }