public VerticalPointerEntity(Shape shape, DataLayer lookupLayer, float maxDataValue)
            : base(shape, new Vector3())
        {
            this.maxDataValue = maxDataValue;

            Scaling(new Vector3(0.25f, 0.25f, 0.25f));

            heightLookup = new RasterDatabaseLookup(lookupLayer);
        }
Beispiel #2
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        private void button1_Click(object sender, EventArgs e)
        {
            src = Bitmap.FromFile(@"f:\output.bmp");
            src2 = Bitmap.FromFile(@"C:\Users\Andrew\Pictures\sense.jpg");

            RasterDatabase db = new RasterDatabase();
            DataLayer layer;
            db.AddLayer(layer = new DataLayer("DiffuseMap", 32, "X8R8G8B8"));
            layer.AddArea(new DataArea(new Rectangle(0, 0, 960, 1200), new RectangleF(0, 0, 1, 1), src));
            layer.AddArea(new DataArea(new Rectangle(1000, 50, 501, 501), new RectangleF(0, 0, 1, 1), src2));

            tree = layer.BuildQuadTree(512);

            DrawDepth();
        }
 public override Bitmap GenerateBitmap(Size size, DataLayer layer)
 {
     throw new System.NotImplementedException();
 }
 public abstract Texture GenerateTexture(Size size, DataLayer layer, Device gDevice);
 public abstract Bitmap GenerateBitmap(Size size, DataLayer layer);
 public RasterDatabaseLookup(DataLayer lookupLayer)
 {
     this.lookupLayer = lookupLayer;
 }
 public override Texture GenerateTexture(Size size, DataLayer layer, Device gDevice)
 {
     throw new System.NotImplementedException();
 }
 public RectangleGroupQuadTree ProduceLayerMipMap(DataLayer layer, int maxResolution)
 {
      return layer.BuildQuadTree(maxResolution);
 }
 public void AddLayer(DataLayer layer)
 {
     layers.Add(layer);
 }
        public void LoadVisualization(DataProfile dataProfile, DataProfile.SubProfile subProfile,
                                      IDataSourceReader dataSrcReader, DataSourceInfo dataSrcInfo)
        {
            renderFrame = true;
            renderingThread.Start();

            controlStatus = ControlStatus.Loading;
            rContext.LoadingLayer.SetProgress(0);
            rContext.LoadingLayer.SetText("Loading... DEM Geometry");
            rContext.LoadingLayer.Visible = true;
            Render();

            // load data from dlg into database
            database = new RasterDatabase.RasterDatabase();
            object filteredData = subProfile.Filter.FilterData(dataSrcReader);
            if (filteredData is byte[])
            {
                DataLayer dataLayer = new DataLayer("DEM", 8, "byte");
                dataLayer.AddArea(new ByteArea(new Rectangle(new Point(), dataSrcReader.Info.Resolution),
                                  new RectangleF(0, 0, 1, 1),
                                  (byte[])filteredData, dataSrcReader.Info.Resolution));
                database.AddLayer(dataLayer);
            }
            else if (filteredData is float[])
            {
                DataLayer dataLayer = new DataLayer("DEM", 32, "float");
                dataLayer.AddArea(new FloatArea(new Rectangle(new Point(), dataSrcReader.Info.Resolution),
                                  new RectangleF(0, 0, 1, 1),
                                  (float[])filteredData, dataSrcReader.Info.Resolution));
                database.AddLayer(dataLayer);
            }

            // load data source(s)
            DataSourceItem item = new DataSourceItem(dataSrcInfo.BppType,
                                                     (Bitmap)PreviewRasterizer.DrawRotatedBandPreview(dataSrcInfo.Bands,
                                                                                                      64, dataSrcInfo));
            heightDataSrcs.Add(item);

            // load diffuse sources
            // grey-scale for height
            GreyScaleDEMSampler srcImgSampler = new GreyScaleDEMSampler();
            Bitmap srcImg = srcImgSampler.GenerateBitmap(new Size(64, 64), database.Layers[0].Areas[0]);
            item = new DataSourceItem("Height", srcImg);
            item.DEMSampler = srcImgSampler;
                                      //(Bitmap)PreviewRasterizer.DrawRotatedBandPreview(new DataSourceInfo.DataBandInfo[] { new DataSourceInfo.DataBandInfo("Source", srcImg) },
                                                                                       //64, null));
            diffuseDataSrcs.Add(item);

            // load colour image if possible as other source (i.e the original if an RGB img)
            if (dataSrcReader.Info.SupportsRGB())
            {
                item = new DataSourceItem("SourceRGB",
                                          SourceDataDiffuseSampler.SampleRGBDiffuseMap((GDALReader)dataSrcReader,
                                                                                       new Size(64, 64)));
                diffuseDataSrcs.Add(item);
                reader = (GDALReader)dataSrcReader;
            }

            // height band range
            HeightBandRange hbr = new HeightBandRange();
            hbr.AddBand(0, Color.DarkGreen);
            hbr.AddBand(0.25f, Color.Blue);
            hbr.AddBand(0.4f, Color.DarkGreen);
            hbr.AddBand(0.5f, Color.Green);
            hbr.AddBand(0.8f, Color.Gray);
            hbr.AddBand(1, Color.White);
            HeightBandDEMSampler hBandSampler = new HeightBandDEMSampler(hbr);
            item = new DataSourceItem("HeightBands",
                                      hBandSampler.GenerateBitmap(new Size(64, 64), database.Layers[0].Areas[0]));
            item.DEMSampler = hBandSampler;
            diffuseDataSrcs.Add(item);

            // load database into visualization
            dem = new DigitalElevationMap(database.Area.Size, database, rContext.DevIf, (GDALReader)dataSrcReader/*,
                                          hBandSampler.GenerateBitmap(new Size(512, 512),
                                          database.Layers[0].Areas[0])*/
                                                                        );
            rContext.SetDEM(dem);

            // setup geometry layers
            geometryLayers.Add(new GeometryVisLayer("Diffuse", item.Thumbnail, true));
            geometryLayers.Add(new GeometryVisLayer("Overlay Grid", null, true));

            rContext.DevIf.LocalSettings["GeometryVisLayer.Diffuse"] = geometryLayers[0];
            rContext.DevIf.LocalSettings["GeometryVisLayer.Overlay"] = geometryLayers[1];

            // now load default texture
            SetDiffuseSource(0);

            rContext.LoadingLayer.SetProgress(100);
            Render();
            Thread.Sleep(500);

            rContext.LoadingLayer.Visible = false;
            controlStatus = ControlStatus.Idle;
            Render();
        }