Beispiel #1
0
        public override bool TakeAction()
        {
            m_ResponsePacket.ChanceType = m_RequestPacket.ChanceType;
            PlayerLogic p = new PlayerLogic();

            p.SetUser(m_UserId);
            PlayerChanceLogic pc = new PlayerChanceLogic();

            pc.SetUserAndType(m_UserId, m_RequestPacket.ChanceType);
            if (!pc.ResetRewards(false))
            {
                ErrorCode = (int)ErrorType.RequireNotMet;
                ErrorInfo = "You have not enough money";
                return(false);
            }
            m_ResponsePacket.PlayerInfo = new PBPlayerInfo()
            {
                Id    = m_UserId,
                Coin  = p.MyPlayer.Coin,
                Money = p.MyPlayer.Money
            };
            foreach (var item in pc.MyChance.UnopenedChanceRewards)
            {
                m_ResponsePacket.GoodInfo.Add(new PBItemInfo()
                {
                    Type  = item.Value.ItemId,
                    Count = item.Value.ItemCount
                });
            }
            m_ResponsePacket.FreeChanceTimes = pc.MyChance.TotalFreeCount;
            return(true);
        }