Beispiel #1
0
        public void Dispose()
        {
            Utilities.Dispose(ref CameraShader);
            Utilities.Dispose(ref CameraDepth);

            Utilities.Dispose(ref ShadowShader);
            Utilities.Dispose(ref ShadowDepth);

            Depth.DisposeStates();

            if (Device?.ImmediateContext != null)
            {
                Device.ImmediateContext.ClearState();
                Device.ImmediateContext.Flush();
                Device.ImmediateContext.Dispose();
            }

            Utilities.Dispose(ref Device);
            Utilities.Dispose(ref SwapChain);

            Debug?.ReportLiveDeviceObjects(ReportingLevel.Detail | ReportingLevel.IgnoreInternal);
            Utilities.Dispose(ref Debug);
        }