Beispiel #1
0
 public void DefaultDrawLine(ref SpriteBatch spriteBatch, LineSegment line, ref Texture2D texture)
 {
     spriteBatch.Draw(texture, line.GetOrigin(), null, line.GetColor(), line.GetAngle(), Vector2.Zero, line.GetScale(), SpriteEffects.None, 0);
 }
 public void DefaultDrawLine(ref SpriteBatch spriteBatch, LineSegment line, ref Texture2D texture)
 {
     spriteBatch.Draw(texture, line.GetOrigin(), null, line.GetColor(), line.GetAngle(), Vector2.Zero, line.GetScale(), SpriteEffects.None, 0);
 }