public static RegisterCFunction ( LuaState luaState, string tableName, string funcName, lua_CFunction function ) : void | ||
luaState | LuaState | |
tableName | string | |
funcName | string | |
function | lua_CFunction | |
return | void |
public static void RegisterCFunction(this LuaState luaState, string tableName, string funcName, lua_CFunction function) => Lua.RegisterCFunction(luaState, tableName, funcName, function);