static void Main()
        {
            Overlap op = new Overlap();

            op.Plots();
            op.OverLappigPlots();
            FencingPerimeter fp = new FencingPerimeter();

            fp.PerimeterWriter();
            MinimumFencing mn = new MinimumFencing();

            mn.MFenceWriter();
            Fertilizer fr = new Fertilizer();

            fr.TotalFertilizer();
            RoateWriter rt = new RoateWriter();

            rt.writer();
        }
        static void Main()
        {
            
            Overlap op = new Overlap();
            op.Plots();
            op.OverLappigPlots();
            FencingPerimeter fp = new FencingPerimeter();
            fp.PerimeterWriter();
            MinimumFencing mn = new MinimumFencing();
            mn.MFenceWriter();
            Fertilizer fr = new Fertilizer();
            fr.TotalFertilizer();
            RoateWriter rt = new RoateWriter();
            rt.writer();
          



        }