/// <summary> /// Prepare the menu items to be displayed on this menu /// </summary> protected override void SetupMenuItems() { menuItems = new MenuItem[1]; menuItems[0] = new MenuItem(gammaDraconis, Commands.Back); menuItems[0].text = ""; }
/// <summary> /// Sets up the menu items for the main menu /// </summary> protected override void SetupMenuItems() { menuItems = new MenuItem[6]; menuItems[0] = new MenuItem(gammaDraconis, Commands.Play); menuItems[0].text = "Play"; menuItems[1] = new MenuItem(gammaDraconis, Commands.Controls); menuItems[1].text = "Controls"; menuItems[2] = new MenuItem(gammaDraconis, Commands.GeneralSettings); menuItems[2].text = "Gameplay Settings"; menuItems[3] = new MenuItem(gammaDraconis, Commands.VideoSettings); menuItems[3].text = "Video Settings"; menuItems[4] = new MenuItem(gammaDraconis, Commands.ToggleFullscreen); menuItems[4].text = "Toggle Fullscreen"; menuItems[5] = new MenuItem(gammaDraconis, Commands.Quit); menuItems[5].text = "Quit"; AutoPositionMenuItems(); foreach (MenuItem item in menuItems) item.RelativePosition += new Vector2(100.0f, 350.0f); screenInterface.AddComponents(menuItems); }
/// <summary> /// Sets up the menu items for the main menu /// </summary> protected override void SetupMenuItems() { menuItems = new MenuItem[5]; menuItems[0] = new MenuItem(gammaDraconis, Commands.ToggleBloom); menuItems[0].text = "Bloom Enabled"; bloomIndex = 0; menuItems[1] = new MenuItem(gammaDraconis, Commands.ToggleBloomType); menuItems[1].text = "Bloom Type"; bloomTypeIndex = 1; menuItems[2] = new MenuItem(gammaDraconis, Commands.TogglePPL); menuItems[2].text = "Toggle PPL"; perPixelLightingIndex = 2; menuItems[3] = new MenuItem(gammaDraconis, Commands.ToggleResolution); menuItems[3].text = "Display Resolution"; resolutionIndex = 3; menuItems[4] = new MenuItem(gammaDraconis, Commands.Back); menuItems[4].text = "Back"; AutoPositionMenuItems(); foreach(MenuItem item in menuItems) item.RelativePosition += new Vector2(100.0f, 350.0f); screenInterface.AddComponents(menuItems); }
/// <summary> /// Sets up the menu items for the main menu /// </summary> protected override void SetupMenuItems() { menuItems = new MenuItem[3]; menuItems[0] = new MenuItem(gammaDraconis, Commands.ToggleTimeToStart); menuItems[0].text = "Toggle Time To Start"; timeToStartIndex = 0; menuItems[1] = new MenuItem(gammaDraconis, Commands.ToggleUseMouse); menuItems[1].text = "Toggle Use Mouse"; useMouseIndex = 1; menuItems[2] = new MenuItem(gammaDraconis, Commands.Back); menuItems[2].text = "Back"; AutoPositionMenuItems(); foreach(MenuItem item in menuItems) item.RelativePosition += new Vector2(100.0f, 350.0f); screenInterface.AddComponents(menuItems); }