public virtual void Initialize(BaseWeapon targetBaseWeapon) { baseWeapon = targetBaseWeapon; weaponDefinition = baseWeapon.GetWeaponDefinition(); layerMask = baseWeapon.GetWeaponLayerMask(); }
public virtual void Initialize(BaseWeapon targetBaseWeapon) { baseWeapon = targetBaseWeapon; weaponDefinition = baseWeapon.GetWeaponDefinition(); layerMask = baseWeapon.GetWeaponLayerMask(); }