Beispiel #1
0
        public void WalkThrough(Character pCharacter)
        {
            if (targetPortal == null) {
                _worldSettings.Notify(pCharacter.name, "This arrow is leading nowhere!");
                return;
            }

            WorldCoordinate newPosition = new WorldCoordinate(targetPortal.room.name, targetPortal.interactionPoints[0]);
            logger.Log(name + " used the portal " + name + " and will now teleport to " + newPosition);
            pCharacter.position = newPosition;
            pCharacter.direction = targetPortal.direction;
            pCharacter.StopAction();
            pCharacter.StartAction("WalkingThroughPortalPhase2", null, 2.2f, 2.2f);
            //pCharacter.StartAction("WalkingThroughDoorPhase2", null, 2.0f, 2.0f);
            //_dialogueRunner.EventHappened(_user.name + "_open_" + name);
        }