public override void draw(Graphics g, Player p) { caller.draw(g, p); Sprites.drawBox(g, 0, 13, 20, 5); if (lines.Length > textLine) { Sprites.drawString(g, lines[textLine], 1, 14); } if (lines.Length > textLine + 1) { Sprites.drawString(g, lines[textLine + 1], 1, 16); } }
public void draw() { state.draw(g, this); }
public override void draw(Graphics g, Player p) { caller.draw(g, p); }