Beispiel #1
0
 public MainWindow()
 {
     InitializeComponent();
     currentGames = new List <Game>();
     LangState.GetState().Languege = Languege.EN;
     DisplayGames();
 }
Beispiel #2
0
        private void SetEnLocal(LangState langState)
        {
            langState.Languege = Languege.EN;
            LangButton.Text    = "EN";
            this.Resources     = new ResourceDictionary()
            {
                Source = new Uri(@"/GameStore;component/ENLocal.xaml", UriKind.Relative)
            };

            TableTitleText.Text = (string)this.TryFindResource("TableTitle");

            AllGames.Text  = (string)this.TryFindResource("AllGameGenre");
            Action.Text    = (string)this.TryFindResource("ActionGameGenre");
            Shooter.Text   = (string)this.TryFindResource("ShooterGameGenre");
            Arcade.Text    = (string)this.TryFindResource("ArcadeGameGenre");
            Fighting.Text  = (string)this.TryFindResource("FightingGameGenre");
            Race.Text      = (string)this.TryFindResource("RaceGameGenre");
            Simulator.Text = (string)this.TryFindResource("SimulatorGameGenre");
            RPG.Text       = (string)this.TryFindResource("RpgGameGenre");
            Horror.Text    = (string)this.TryFindResource("HorrorGameGenre");

            FilterPlaceTitle.Text = (string)this.TryFindResource("FilterTitle");
            ByName.Text           = (string)this.TryFindResource("FilterByName");
            ByPrice.Text          = (string)this.TryFindResource("FilterByPrice");
            ByRating.Text         = (string)this.TryFindResource("FilterByPopularity");
            GroupButtonText.Text  = (string)this.TryFindResource("CommandToFilter");
        }
Beispiel #3
0
 public static LangState GetState()
 {
     if (state == null)
     {
         lock (locker)
         {
             if (state == null)
             {
                 state = new LangState();
             }
         }
     }
     return(state);
 }
Beispiel #4
0
        private void SetEnLocal(LangState langState)
        {
            this.Resources = new ResourceDictionary()
            {
                Source = new Uri(@"/GameStore;component/ENLocal.xaml", UriKind.Relative)
            };

            Name.Text       = (string)this.TryFindResource("GameViewName");
            Developer.Text  = (string)this.TryFindResource("GameViewDeveloper");
            Genre.Text      = (string)this.TryFindResource("GameViewGenre");
            Rating.Text     = (string)this.TryFindResource("GameViewRating");
            OS.Text         = (string)this.TryFindResource("GameViewOS");
            Processor.Text  = (string)this.TryFindResource("GameViewProcessor");
            RAM.Text        = (string)this.TryFindResource("GameViewRAM");
            FreeMemory.Text = (string)this.TryFindResource("GameViewFreeMemory");
        }
Beispiel #5
0
        private void FieldsInit()
        {
            LangState langState = LangState.GetState();

            switch (langState.Languege)
            {
            case Languege.EN:
                SetEnLocal(langState);
                break;

            case Languege.RU:
                SetRuLocal(langState);
                break;

            default:
                break;
            }
        }
Beispiel #6
0
        private void LangButton_Click(object sender, RoutedEventArgs e)
        {
            LangState langState = LangState.GetState();

            switch (langState.Languege)
            {
            case Languege.EN:
                SetRuLocal(langState);
                break;

            case Languege.RU:
                SetEnLocal(langState);
                break;

            default:
                break;
            }
        }
Beispiel #7
0
        private void SetEnLocal(LangState langState)
        {
            this.Resources = new ResourceDictionary()
            {
                Source = new Uri(@"/GameStore;component/ENLocal.xaml", UriKind.Relative)
            };

            NameLabel.Text        = (string)this.TryFindResource("DataUpdateName");
            SmallNameLabel.Text   = (string)this.TryFindResource("DataUpdateSmallName");
            DeveloperLabel.Text   = (string)this.TryFindResource("DataUpdateDeveloper");
            GenreLabel.Text       = (string)this.TryFindResource("DataUpdateGenre");
            ImageLabel.Text       = (string)this.TryFindResource("DataUpdateImage");
            RatingLabel.Text      = (string)this.TryFindResource("DataUpdateRating");
            PriceLabel.Text       = (string)this.TryFindResource("DataUpdatePrice");
            DescriptionLabel.Text = (string)this.TryFindResource("DataUpdateDescription");
            OSLabel.Text          = (string)this.TryFindResource("DataUpdateOS");
            ProcessorLabel.Text   = (string)this.TryFindResource("DataUpdateProcessor");
            RAMLabel.Text         = (string)this.TryFindResource("DataUpdateRAM");
            FreeMemoryLabel.Text  = (string)this.TryFindResource("DataUpdateFreeMemory");
            ExitButton.Content    = (string)this.TryFindResource("DataUpdateExitButton");
            EnterButton.Content   = (string)this.TryFindResource("DataUpdateEnterButton");
            ImageButton.Content   = (string)this.TryFindResource("DataUpdateImageButton");
        }