/// <summary>
        /// 非房主进入桌子 房间模式的
        /// </summary>
        /// <param name="userid"></param>
        public bool EnterTableAdditive(tb_User tbUser)
        {
            //不限制客户端的个数 可能 有破坏的外挂===========
            if (_numpertable >= _num_max)
            {
                return(false);
            }
            BullColorUser myu = new BullColorUser();

            myu.Initi(tbUser.IP, _roomid, tbUser, false);// 当成客户端 的IP:Port用
            AllocationtoTable(myu);
            return(true);
        }
        /// <summary>
        /// 自动2000000 机器人创建一个桌子唯一桌子,系统奖池也是用的这个ID
        /// </summary>
        /// <returns></returns>
        public int CreateTableByRobot( )
        {
            lock (objLock)
            {
                if (GMService.isStop)
                {
                    return(0);
                }
                BullColorRoom roomData;
                roomCache.TryGet(RoomId + "", out roomData);
                if (roomData == null)
                {
                    return(0);
                }


                int _tid = 0;
                //只有一个桌子 所有不用生产桌子
                if (!unusedTableQue.TryDequeue(out _tid))
                {
                    ErrorRecord.Record("201704011350BFC unusedQue.Count <= 0   桌子不够了,,只是能等待排队...");
                    DicUser = new ConcurrentDictionary <int, BullColorUser>();
                    return(0);
                }
                tb_User tbuser = tb_UserEx.GetFromCachebyUserID(2000000);
                if (tbuser == null)
                {
                    ErrorRecord.Record("没有特殊机器人了系 统不能开始牛牛时时彩");
                    return(0);
                }

                BullColorUser tempU = new BullColorUser();
                tempU.Initi(tbuser.UserID + "", RoomId, tbuser, true);              // 当成客户端 的IP:Port用
                roomData.EnterRoomBase(tempU._tbUser.UserID, _currRoomInfo.gameid); //处理状态的,不然一直找不到用户
                cs_enterroom _data = new cs_enterroom()
                {
                    baserate = _currRoomInfo.Baserate, gametype = _currRoomInfo.gametype, gameid = 4, gamemodel = 2, levelid = RoomId, numpertable = 500, roomcard = 0, rankertype = 1, tableCount = 1
                };
                List <BullColorUser> _tempfirstUser = new List <BullColorUser>();
                _tempfirstUser.Add(tempU);

                BullColorTable tab = new BullColorTable(_currRoomInfo.gameid, this, _tid, _tempfirstUser, _data);
                //添加到当前桌子列表,以便打牌过程好使用
                if (!DicTable.TryAdd(_tid, tab))
                {
                    ErrorRecord.Record("add _tableid fial maybe have exist... 201208241601BF");
                }
                return(_tid);
            }
        }
        /// <summary>
        ///  用户登录房间时调用
        /// </summary>
        /// <param name="roomID"></param>
        /// <param name="UserID"></param>
        /// <param name="ipport"></param>
        /// <returns></returns>
        public int EnterRoom(cs_enterroom _data, int UserID, string ipport)
        {
            lock (objLock)
            {
                if (GMService.isStop)
                {
                    return(-99);
                }
                BullColorRoom roomData;
                if (!roomCache.TryGet(RoomId + "", out roomData))
                {
                    return(-99);
                }

                roomData.EnterRoomBase(UserID, _data.gameid);
                tb_User tbuser = tb_UserEx.GetFromCachebyUserID(UserID);
                if (tbuser == null)
                {
                    ErrorRecord.Record("201208241558BF tbuser == null  userID:" + UserID);
                    return(0);
                }

                if (tbuser.UserMoney > _currRoomInfo._max || tbuser.UserMoney < _currRoomInfo._min)
                {
                    return(-99);
                }

                UserStatus _us = BaseLobby.instanceBase.GetUserStatusbyUserID(UserID);
                if (_us != null)
                {
                    if (_us.Status == UserStatusEnum.InTableDaiPai || _us.Status == UserStatusEnum.InTableDaiPaiDis || _us.Status == UserStatusEnum.InTableWaiting)
                    {
                        return(-1);
                    }
                }
                BullColorUser tempU = new BullColorUser();
                tempU.Initi(ipport, RoomId, tbuser, false);// 当成客户端 的IP:Port用

                if (!DicUser.TryAdd(UserID, tempU))
                {
                    ErrorRecord.Record("201208241155BF 已经存在ROOM内了, 添加不成功 逻辑需要处理");
                }
                BullColorTable _findtable = GetEmptyPosTable();
                if (_findtable != null)
                {
                    return(DicUser.Count); //直接进入 空桌子
                }
                return(DicUser.Count);     //金币模式 等5秒再一起分配
            }
        }