Beispiel #1
0
        /// <summary>
        /// 输出角色现有属性
        /// </summary>
        /// <param name="roleId"></param>
        /// <param name="sb"></param>
        /// <returns></returns>
        public static string PrintRoleProps(string otherRoleIdOrName)
        {
            string     rolePropsStr = null;
            int        roleId;
            bool       find = false;
            GameClient otherClient;

            try
            {
                roleId = RoleName2IDs.FindRoleIDByName(otherRoleIdOrName);
                if (-1 == roleId)
                {
                    if (!int.TryParse(otherRoleIdOrName, out roleId))
                    {
                        return(rolePropsStr);
                    }
                }

                otherClient = GameManager.ClientMgr.FindClient(roleId);
                if (null == otherClient)
                {
                    return(rolePropsStr);
                }

                StringBuilder sb = new StringBuilder();
                Global.PrintSomeProps(otherClient, ref sb);
                rolePropsStr = sb.ToString();
            }
            catch (System.Exception ex)
            {
            }

            return(rolePropsStr);
        }
Beispiel #2
0
        public int GetRoleIDByRoleName(string roleName, int serverID)
        {
            int roleid = RoleName2IDs.FindRoleIDByName(roleName, false);

            if (roleid <= 0)
            {
                string[] dbRoleFields = Global.ExecuteDBCmd(10088, roleName, serverID);
                if (dbRoleFields == null || dbRoleFields.Length != 2 || int.Parse(dbRoleFields[0]) < 0)
                {
                    return(-15);
                }
                roleid = int.Parse(dbRoleFields[0]);
            }
            return(roleid);
        }