public static void HeartBeatEMoLaiXiCopyScene()
        {
            long nowTicks = TimeUtil.NOW();

            if (nowTicks - EMoLaiXiCopySceneManager.LastHeartBeatTicks >= 1000L)
            {
                EMoLaiXiCopySceneManager.LastHeartBeatTicks = ((EMoLaiXiCopySceneManager.LastHeartBeatTicks < 86400000L) ? nowTicks : (EMoLaiXiCopySceneManager.LastHeartBeatTicks + 1000L));
                lock (EMoLaiXiCopySceneManager.m_EMoLaiXiCopySceneLists)
                {
                    foreach (CopyMap item in EMoLaiXiCopySceneManager.m_EMoLaiXiCopySceneLists.Values)
                    {
                        EMoLaiXiCopySence scene = null;
                        lock (EMoLaiXiCopySceneManager.m_EMoLaiXiCopySceneInfo)
                        {
                            if (!EMoLaiXiCopySceneManager.m_EMoLaiXiCopySceneInfo.TryGetValue(item.FuBenSeqID, out scene))
                            {
                                continue;
                            }
                        }
                        if (scene != null)
                        {
                            List <GameClient> clientsList = item.GetClientsList();
                            lock (scene)
                            {
                                if (scene.m_TimeNotifyFlag == 0)
                                {
                                    if (nowTicks <= scene.m_StartTimer + (long)EMoLaiXiCopySceneManager.m_PrepareTime - 3000L)
                                    {
                                        continue;
                                    }
                                    scene.m_TimeNotifyFlag = 1;
                                    string msgCmd = string.Format("{0}:{1}${2}${3}", new object[]
                                    {
                                        2,
                                        3,
                                        1,
                                        ""
                                    });
                                    GameManager.ClientMgr.BroadSpecialCopyMapMessage(419, msgCmd, clientsList, true);
                                }
                                if (nowTicks >= scene.m_StartTimer + (long)EMoLaiXiCopySceneManager.m_PrepareTime)
                                {
                                    if (scene.m_Delay2 > 0L)
                                    {
                                        EMoLaiXiCopySceneManager.OnSceneTimer(scene, clientsList, item, nowTicks);
                                    }
                                    else
                                    {
                                        EMoLaiXiCopySceneManager.InitNextWaveMonsterList(scene);
                                    }
                                }
                            }
                        }
                    }
                }
            }
        }
Beispiel #2
0
        public static void initialize()
        {
            //战盟事件管理器
            ZhanMengShiJianManager.getInstance().initialize();

            //竞技场管理器
            JingJiChangManager.getInstance().initialize();

            //离线摆摊
            LiXianBaiTanManager.getInstance().initialize();

            //离线挂机
            LiXianGuaJiManager.getInstance().initialize();

            //副本活动组队管理器
            CopyTeamManager.getInstance().initialize();

            //指令注册管理器
            CmdRegisterTriggerManager.getInstance().initialize();

            //发送指令管理
            SendCmdManager.getInstance().initialize();

            //Boss AI管理器
            BossAIManager.getInstance().initialize();

            //洗炼管理器
            WashPropsManager.initialize();

            //MU交易所
            SaleManager.getInstance().initialize();

            //炼制系统
            LianZhiManager.GetInstance().initialize();

            // 成就升级
            ChengJiuManager.GetInstance().initialize();

            //恶魔来袭
            EMoLaiXiCopySceneManager.LoadEMoLaiXiCopySceneInfo();
        }
        public static void MonsterMoveStepEMoLaiXiCopySenceCopyMap(Monster monster)
        {
            long ticks = TimeUtil.NOW();

            if (ticks - monster.MoveTime >= 500L)
            {
                int nStep     = monster.Step;
                int nNumStep  = monster.PatrolPath.Count <int[]>() - 1;
                int nNextStep = nStep + 1;
                if (nNextStep >= nNumStep)
                {
                    EMoLaiXiCopySceneManager.IncreaceEscapeCount(monster.CopyMapID);
                    GameManager.MonsterMgr.DeadMonsterImmediately(monster);
                }
                else
                {
                    int     nMapCode  = monster.CurrentMapCode;
                    MapGrid mapGrid   = GameManager.MapGridMgr.DictGrids[nMapCode];
                    int     nNextX    = monster.PatrolPath[nNextStep][0];
                    int     nNextY    = monster.PatrolPath[nNextStep][1];
                    int     gridX     = nNextX / mapGrid.MapGridWidth;
                    int     gridY     = nNextY / mapGrid.MapGridHeight;
                    Point   ToGrid    = new Point((double)gridX, (double)gridY);
                    Point   grid      = monster.CurrentGrid;
                    int     nCurrX    = (int)grid.X;
                    int     nCurrY    = (int)grid.Y;
                    double  Direction = Global.GetDirectionByAspect(gridX, gridY, nCurrX, nCurrY);
                    if (ChuanQiUtils.WalkTo(monster, (Dircetions)Direction) || ChuanQiUtils.WalkTo(monster, (Dircetions)((Direction + 7.0) % 8.0)) || ChuanQiUtils.WalkTo(monster, (Dircetions)((Direction + 9.0) % 8.0)) || ChuanQiUtils.WalkTo(monster, (Dircetions)((Direction + 6.0) % 8.0)) || ChuanQiUtils.WalkTo(monster, (Dircetions)((Direction + 10.0) % 8.0)) || ChuanQiUtils.WalkTo(monster, (Dircetions)((Direction + 5.0) % 8.0)) || ChuanQiUtils.WalkTo(monster, (Dircetions)((Direction + 11.0) % 8.0)))
                    {
                        monster.MoveTime = ticks;
                    }
                    if (Global.GetTwoPointDistance(ToGrid, grid) < 2.0)
                    {
                        monster.Step = nStep + 1;
                    }
                }
            }
        }
        public static void initialize()
        {
            ZhanMengShiJianManager.getInstance().initialize();
            JingJiChangManager.getInstance().initialize();
            LiXianBaiTanManager.getInstance().initialize();
            LiXianGuaJiManager.getInstance().initialize();
            CmdRegisterTriggerManager.getInstance().initialize();
            SendCmdManager.getInstance().initialize();
            BossAIManager.getInstance().initialize();
            WashPropsManager.initialize();
            SaleManager.getInstance().initialize();
            LianZhiManager.GetInstance().initialize();
            ChengJiuManager.GetInstance().initialize();
            PrestigeMedalManager.getInstance().initialize();
            UnionPalaceManager.getInstance().initialize();
            UserActivateManager.getInstance().initialize();
            PetSkillManager.getInstance().initialize();
            UserReturnManager.getInstance().initialize();
            OlympicsManager.getInstance().initialize();
            TalentManager.getInstance().initialize();
            TodayManager.getInstance().initialize();
            FundManager.getInstance().initialize();
            WarnManager.getInstance().initialize();
            EMoLaiXiCopySceneManager.LoadEMoLaiXiCopySceneInfo();
            LuoLanFaZhenCopySceneManager.initialize();
            MarryFuBenMgr.getInstance().initialize();
            MarryLogic.LoadMarryBaseConfig();
            MarryPartyLogic.getInstance().LoadMarryPartyConfig();
            BuildingManager.getInstance().initialize();
            OnePieceManager.getInstance().initialize();
            GlobalServiceManager.RegisterManager4Scene(0, SingletonTemplate <CopyTeamManager> .Instance());
            GlobalServiceManager.RegisterManager4Scene(0, KuaFuManager.getInstance());
            GlobalServiceManager.RegisterManager4Scene(35, LangHunLingYuManager.getInstance());
            GlobalServiceManager.RegisterManager4Scene(0, RebornManager.getInstance());
            GlobalServiceManager.RegisterManager4Scene(0, RebornBoss.getInstance());
            GlobalServiceManager.RegisterManager4Scene(24, LuoLanChengZhanManager.getInstance());
            GlobalServiceManager.RegisterManager4Scene(0, FashionManager.getInstance());
            GlobalServiceManager.RegisterManager4Scene(0, OrnamentManager.getInstance());
            GlobalServiceManager.RegisterManager4Scene(0, ShenJiFuWenManager.getInstance());
            GlobalServiceManager.RegisterManager4Scene(0, YaoSaiJianYuManager.getInstance());
            GlobalServiceManager.RegisterManager4Scene(0, AlchemyManager.getInstance());
            GlobalServiceManager.RegisterManager4Scene(0, EraManager.getInstance());
            GlobalServiceManager.RegisterManager4Scene(0, VideoLogic.getInstance());
            GlobalServiceManager.RegisterManager4Scene(0, SpecPlatFuLiManager.getInstance());
            GlobalServiceManager.RegisterManager4Scene(25, HuanYingSiYuanManager.getInstance());
            GlobalServiceManager.RegisterManager4Scene(10000, JingLingQiYuanManager.getInstance());
            GlobalServiceManager.RegisterManager4Scene(26, TianTiManager.getInstance());
            GlobalServiceManager.RegisterManager4Scene(27, YongZheZhanChangManager.getInstance());
            GlobalServiceManager.RegisterManager4Scene(39, KingOfBattleManager.getInstance());
            GlobalServiceManager.RegisterManager4Scene(45, BangHuiMatchManager.getInstance());
            GlobalServiceManager.RegisterManager4Scene(48, CompManager.getInstance());
            GlobalServiceManager.RegisterManager4Scene(52, CompBattleManager.getInstance());
            GlobalServiceManager.RegisterManager4Scene(53, CompMineManager.getInstance());
            GlobalServiceManager.RegisterManager4Scene(57, ZorkBattleManager.getInstance());
            GlobalServiceManager.RegisterManager4Scene(47, KuaFuLueDuoManager.getInstance());
            GlobalServiceManager.RegisterManager4Scene(0, KarenBattleManager.getInstance());
            GlobalServiceManager.RegisterManager4Scene(41, KarenBattleManager_MapWest.getInstance());
            GlobalServiceManager.RegisterManager4Scene(42, KarenBattleManager_MapEast.getInstance());
            GlobalServiceManager.RegisterManager4Scene(29, SingletonTemplate <MoRiJudgeManager> .Instance());
            GlobalServiceManager.RegisterManager4Scene(28, ElementWarManager.getInstance());
            GlobalServiceManager.RegisterManager4Scene(49, WanMoXiaGuManager.getInstance());
            GlobalServiceManager.RegisterManager4Scene(34, CopyWolfManager.getInstance());
            GlobalServiceManager.RegisterManager4Scene(31, KuaFuBossManager.getInstance());
            GlobalServiceManager.RegisterManager4Scene(10003, KuaFuMapManager.getInstance());
            GlobalServiceManager.RegisterManager4Scene(10002, SpreadManager.getInstance());
            GlobalServiceManager.RegisterManager4Scene(36, SingletonTemplate <ZhengBaManager> .Instance());
            GlobalServiceManager.RegisterManager4Scene(38, SingletonTemplate <CoupleArenaManager> .Instance());
            GlobalServiceManager.RegisterManager4Scene(10004, AllyManager.getInstance());
            GlobalServiceManager.RegisterManager4Scene(10005, SingletonTemplate <CoupleWishManager> .Instance());
            GlobalServiceManager.RegisterManager4Scene(40, ZhengDuoManager.getInstance());
            GlobalServiceManager.RegisterManager4Scene(0, AoYunDaTiManager.getInstance());
            GlobalServiceManager.RegisterManager4Scene(0, RoleManager.getInstance());
            GlobalServiceManager.RegisterManager4Scene(0, ZhuanPanManager.getInstance());
            GlobalServiceManager.RegisterManager4Scene(0, ShenQiManager.getInstance());
            GlobalServiceManager.RegisterManager4Scene(0, JunTuanManager.getInstance());
            GlobalServiceManager.RegisterManager4Scene(0, LingDiCaiJiManager.getInstance());
            GlobalServiceManager.RegisterManager4Scene(0, HongBaoManager.getInstance());
            GlobalServiceManager.RegisterManager4Scene(0, YaoSaiBossManager.getInstance());
            GlobalServiceManager.RegisterManager4Scene(0, YaoSaiMissionManager.getInstance());
            GlobalServiceManager.RegisterManager4Scene(0, HuiJiManager.getInstance());
            GlobalServiceManager.RegisterManager4Scene(0, DeControl.getInstance());
            GlobalServiceManager.RegisterManager4Scene(0, GVoiceManager.getInstance());
            GlobalServiceManager.RegisterManager4Scene(0, ShenShiManager.getInstance());
            GlobalServiceManager.RegisterManager4Scene(0, JueXingManager.getInstance());
            GlobalServiceManager.RegisterManager4Scene(0, ZuoQiManager.getInstance());
            GlobalServiceManager.RegisterManager4Scene(0, ThemeBoss.getInstance());
            GlobalServiceManager.RegisterManager4Scene(0, ArmorManager.getInstance());
            GlobalServiceManager.RegisterManager4Scene(0, JingLingYuanSuJueXingManager.getInstance());
            GlobalServiceManager.RegisterManager4Scene(0, BianShenManager.getInstance());
            GlobalServiceManager.RegisterManager4Scene(55, TianTi5v5Manager.getInstance());
            GlobalServiceManager.RegisterManager4Scene(0, UserRegressActiveManager.getInstance());
            GlobalServiceManager.RegisterManager4Scene(0, MountHolyStampManager.getInstance());
            GlobalServiceManager.RegisterManager4Scene(0, MazingerStoreManager.getInstance());
            GlobalServiceManager.RegisterManager4Scene(0, GlodAuctionProcessCmdEx.getInstance());
            GlobalServiceManager.RegisterManager4Scene(0, BoCaiManager.getInstance());
            GlobalServiceManager.RegisterManager4Scene(0, FunctionSendManager.GetInstance());
            GlobalServiceManager.RegisterManager4Scene(0, HuanLeDaiBiManager.GetInstance());
            GlobalServiceManager.RegisterManager4Scene(0, NewTimerProc.GetInstance());
            GlobalServiceManager.RegisterManager4Scene(56, ZhanDuiZhengBaManager.getInstance());
            GlobalServiceManager.RegisterManager4Scene(59, EscapeBattleManager.getInstance());
            GlobalServiceManager.RegisterManager4Scene(0, TestReceiveModel.getInstance());
            RobotTaskValidator.getInstance().Initialize(false, 0, 0, "");
            HolyItemManager.getInstance().Initialize();
            TarotManager.getInstance().Initialize();
            SingletonTemplate <SevenDayActivityMgr> .Instance().initialize();

            SingletonTemplate <SoulStoneManager> .Instance().initialize();

            SingletonTemplate <TradeBlackManager> .Instance().LoadConfig();

            lock (GlobalServiceManager.Scene2ManagerDict)
            {
                foreach (List <IManager> list in GlobalServiceManager.Scene2ManagerDict.Values)
                {
                    foreach (IManager i in list)
                    {
                        bool success = true;
                        try
                        {
                            success = (success && i.initialize());
                            IManager2 m2 = i as IManager2;
                            if (null != m2)
                            {
                                success = (success && m2.initialize(GameCoreInterface.getinstance()));
                            }
                        }
                        catch (Exception ex)
                        {
                            success = false;
                            LogManager.WriteException(ex.ToString());
                        }
                        if (GameManager.ServerStarting && !success)
                        {
                            LogManager.WriteLog(LogTypes.Fatal, string.Format("执行{0}.initialize()失败,按任意键继续启动!", i.GetType()), null, true);
                            Console.ReadKey();
                        }
                    }
                }
            }
            TenManager.getInstance().initialize();
            TenRetutnManager.getInstance().initialize();
            GiftCodeNewManager.getInstance().initialize();
            FaceBookManager.getInstance().initialize();
            AssemblyPatchManager.getInstance().initialize();
            IPStatisticsManager.getInstance().initialize();
            FuMoManager.getInstance().Initialize();
        }
        public static void OnSceneTimer(EMoLaiXiCopySence scene, List <GameClient> clientList, CopyMap copyMap, long nowTicks)
        {
            int  nWave            = scene.m_CreateMonsterWave;
            int  nCount           = EMoLaiXiCopySceneManager.EMoLaiXiCopySencedata.TotalWave;
            bool notifyWaveAndNum = false;
            bool notifyEnd        = false;
            int  escapeCount      = EMoLaiXiCopySceneManager.GetEscapeCount(scene.m_CopyMapID);

            if (escapeCount > 0)
            {
                scene.m_EscapedMonsterNum += escapeCount;
                notifyWaveAndNum           = true;
            }
            if (scene.m_LoginEnterFlag == 1)
            {
                if (nowTicks - scene.m_LoginEnterTimer > (long)EMoLaiXiCopySceneManager.m_DelayTime)
                {
                    scene.m_LoginEnterFlag = 0;
                    notifyWaveAndNum       = true;
                }
            }
            if (scene.m_EscapedMonsterNum >= EMoLaiXiCopySceneManager.EMoLaiXiCopySencedata.FaildEscapeMonsterNum)
            {
                if (!scene.m_bFinished)
                {
                    GameManager.CopyMapMgr.CopyMapFaildForAll(clientList, copyMap);
                    scene.m_bFinished = true;
                }
                GameManager.CopyMapMgr.KillAllMonster(copyMap);
                notifyWaveAndNum = true;
            }
            else if (scene.m_bAllMonsterCreated)
            {
                if (!scene.m_bFinished)
                {
                    if (copyMap.KilledDynamicMonsterNum + scene.m_EscapedMonsterNum >= scene.m_TotalMonsterCountAllWave)
                    {
                        if (clientList != null && clientList.Count > 0)
                        {
                            notifyWaveAndNum = true;
                            GameManager.CopyMapMgr.CopyMapPassAwardForAll(clientList[0], copyMap, true);
                            scene.m_bFinished = true;
                            if (copyMap.KilledDynamicMonsterNum > copyMap.TotalDynamicMonsterNum)
                            {
                                try
                                {
                                    string log = string.Format("恶魔来袭已成功,但杀怪计数异常,结束时间{0},KilledDynamicMonsterNum:{1},m_EscapedMonsterNum:{2},m_TotalMonsterCountAllWave:{3}", new object[]
                                    {
                                        new DateTime(nowTicks * 10000L),
                                        copyMap.KilledDynamicMonsterNum,
                                        scene.m_EscapedMonsterNum,
                                        scene.m_TotalMonsterCountAllWave
                                    });
                                    LogManager.WriteLog(LogTypes.Error, log, null, true);
                                }
                                catch
                                {
                                }
                            }
                        }
                    }
                }
            }
            else if (nowTicks - scene.m_CreateMonsterTick2 > scene.m_Delay2 * 1000L)
            {
                if (scene.m_CreateMonsterWaveNotify == 0)
                {
                    scene.m_CreateMonsterWaveNotify = 1;
                    notifyWaveAndNum = true;
                }
                for (int i = 0; i < scene.m_CreateWaveMonsterList.Count; i++)
                {
                    EMoLaiXiCopySenceMonster tmpInfo = scene.m_CreateWaveMonsterList[i];
                    if (tmpInfo.m_CreateMonsterCount < tmpInfo.m_Num)
                    {
                        if (nowTicks - tmpInfo.m_CreateMonsterTick1 > (long)(tmpInfo.m_Delay1 * 1000))
                        {
                            int   nIndex = tmpInfo.m_CreateMonsterCount;
                            int[] pos    = tmpInfo.PatrolPath[0];
                            GameManager.MonsterZoneMgr.AddDynamicMonsters(scene.m_MapCodeID, tmpInfo.m_MonsterID[nIndex], scene.m_CopyMapID, 1, pos[0], pos[1], 0, 0, SceneUIClasses.EMoLaiXiCopy, tmpInfo.PatrolPath, null);
                            tmpInfo.m_CreateMonsterCount++;
                            scene.m_CreateMonsterCount++;
                            tmpInfo.m_CreateMonsterTick1 = nowTicks;
                        }
                    }
                }
                if (scene.m_CreateMonsterCount >= scene.m_TotalMonsterCount)
                {
                    scene.m_CreateMonsterTick2 = nowTicks;
                    scene.m_CreateMonsterWave++;
                    scene.m_CreateMonsterCount      = 0;
                    scene.m_CreateMonsterWaveNotify = 0;
                    scene.m_Delay2   = 0L;
                    notifyWaveAndNum = true;
                    copyMap.TotalDynamicMonsterNum = scene.m_TotalMonsterCountAllWave;
                    if (scene.m_CreateMonsterWave >= EMoLaiXiCopySceneManager.EMoLaiXiCopySencedata.TotalWave)
                    {
                        scene.m_Delay2             = 2147483647L;
                        scene.m_bAllMonsterCreated = true;
                        notifyEnd = true;
                    }
                }
            }
            if (notifyWaveAndNum)
            {
                EMoLaiXiCopySceneManager.SendMsgToClientForEMoLaiXiCopySceneMonsterWave(clientList, scene.m_EscapedMonsterNum, scene.m_CreateMonsterWave, EMoLaiXiCopySceneManager.EMoLaiXiCopySencedata.TotalWave, EMoLaiXiCopySceneManager.EMoLaiXiCopySencedata.FaildEscapeMonsterNum);
            }
            if (notifyEnd && null != clientList)
            {
                foreach (GameClient client in clientList)
                {
                    GameManager.ClientMgr.NotifyImportantMsg(Global._TCPManager.MySocketListener, Global._TCPManager.TcpOutPacketPool, client, StringUtil.substitute(GLang.GetLang(108, new object[0]), new object[0]), GameInfoTypeIndexes.Error, ShowGameInfoTypes.ErrAndBox, 0);
                }
            }
        }
Beispiel #6
0
        public static void initialize()
        {
#if BetaConfig
            int round = 9;
            Console.WriteLine("连接调试器或按任意键继续");
            do
            {
                Console.Write("\b\b" + round);
                if (Console.KeyAvailable)
                {
                    break;
                }
                Thread.Sleep(1000);
            } while (--round > 0);
            Console.Write("\b\b");
#endif
            //战盟事件管理器
            ZhanMengShiJianManager.getInstance().initialize();

            //竞技场管理器
            JingJiChangManager.getInstance().initialize();

            //离线摆摊
            LiXianBaiTanManager.getInstance().initialize();

            //离线挂机
            LiXianGuaJiManager.getInstance().initialize();

            //副本活动组队管理器
            CopyTeamManager.Instance().initialize();

            //指令注册管理器
            CmdRegisterTriggerManager.getInstance().initialize();

            //发送指令管理
            SendCmdManager.getInstance().initialize();

            //Boss AI管理器
            BossAIManager.getInstance().initialize();

            //洗炼管理器
            WashPropsManager.initialize();

            //MU交易所
            SaleManager.getInstance().initialize();

            //炼制系统
            LianZhiManager.GetInstance().initialize();

            // 成就升级
            ChengJiuManager.GetInstance().initialize();

            //声望勋章
            PrestigeMedalManager.getInstance().initialize();

            UnionPalaceManager.getInstance().initialize();
            UserActivateManager.getInstance().initialize();

            PetSkillManager.getInstance().initialize();

            //玩家召回
            UserReturnManager.getInstance().initialize();

            //天赋
            TalentManager.getInstance().initialize();

            //每日专享
            TodayManager.getInstance().initialize();

            FundManager.getInstance().initialize();

            //警告
            WarnManager.getInstance().initialize();

            //恶魔来袭
            EMoLaiXiCopySceneManager.LoadEMoLaiXiCopySceneInfo();

            //罗兰法阵副本
            LuoLanFaZhenCopySceneManager.initialize();

            //情侣副本管理器
            MarryFuBenMgr.getInstance().initialize();
            MarryLogic.LoadMarryBaseConfig();
            MarryPartyLogic.getInstance().LoadMarryPartyConfig();

            //领地
            BuildingManager.getInstance().initialize();

            // 藏宝秘境
            OnePieceManager.getInstance().initialize();

            //初始化跨服相关管理器
            RegisterManager4Scene((int)SceneUIClasses.Normal, KuaFuManager.getInstance());
            // RegisterManager4Scene((int)SceneUIClasses.LangHunLingYu, LangHunLingYuManager.getInstance());

            //注册罗兰城战管理器
            RegisterManager4Scene((int)SceneUIClasses.LuoLanChengZhan, LuoLanChengZhanManager.getInstance());
            RegisterManager4Scene((int)SceneUIClasses.Normal, FashionManager.getInstance());
            RegisterManager4Scene((int)SceneUIClasses.HuanYingSiYuan, HuanYingSiYuanManager.getInstance());
            RegisterManager4Scene((int)ManagerTypes.ClientGoodsList, JingLingQiYuanManager.getInstance());
            RegisterManager4Scene((int)SceneUIClasses.TianTi, TianTiManager.getInstance());
            RegisterManager4Scene((int)SceneUIClasses.YongZheZhanChang, YongZheZhanChangManager.getInstance());
            RegisterManager4Scene((int)SceneUIClasses.KingOfBattle, KingOfBattleManager.getInstance());
            RegisterManager4Scene((int)SceneUIClasses.MoRiJudge, MoRiJudgeManager.Instance());
            RegisterManager4Scene((int)SceneUIClasses.ElementWar, ElementWarManager.getInstance());
            RegisterManager4Scene((int)SceneUIClasses.CopyWolf, CopyWolfManager.getInstance());
            RegisterManager4Scene((int)SceneUIClasses.KuaFuBoss, KuaFuBossManager.getInstance());
            RegisterManager4Scene((int)SceneUIClasses.KuaFuMap, KuaFuMapManager.getInstance());
            RegisterManager4Scene((int)SceneUIClasses.Spread, SpreadManager.getInstance());
            RegisterManager4Scene((int)SceneUIClasses.KFZhengBa, ZhengBaManager.Instance());
            RegisterManager4Scene((int)SceneUIClasses.CoupleArena, CoupleArenaManager.Instance());
            RegisterManager4Scene((int)SceneUIClasses.Ally, AllyManager.getInstance());
            RegisterManager4Scene((int)SceneUIClasses.CoupleWish, CoupleWishManager.Instance());

            // 读取外挂列表和相关配置
            RobotTaskValidator.getInstance().Initialize(false, 0, 0, "");

            //初始化圣物系统相关配置
            HolyItemManager.getInstance().Initialize();

            //初始化塔罗牌相关配置
            TarotManager.getInstance().Initialize();

            // 七日活动
            SevenDayActivityMgr.Instance().initialize();

            // 魂石
            SoulStoneManager.Instance().initialize();

            TradeBlackManager.Instance().LoadConfig();
            //调用所有注册的管理模块的初始化函数
            lock (Scene2ManagerDict)
            {
                foreach (var list in Scene2ManagerDict.Values)
                {
                    foreach (var m in list)
                    {
                        bool      success = m.initialize();
                        IManager2 m2      = m as IManager2;
                        if (null != m2)
                        {
                            success = success && m2.initialize(GameCoreInterface.getinstance());
                        }

                        if (GameManager.ServerStarting && !success)
                        {
                            LogManager.WriteLog(LogTypes.Fatal, string.Format("执行{0}.initialize()失败,按任意键继续启动!", m.GetType()));
                            //Console.ReadKey(); HX_SERVER close the copy scenes;
                        }
                    }
                }
            }

            //应用宝
            TenManager.getInstance().initialize();
            TenRetutnManager.getInstance().initialize();

            //礼包码
            GiftCodeNewManager.getInstance().initialize();
        }