public bool CollidesWith(BoundingRectangle other) { return(CollisionHelper.Collides(this, other)); }
public bool CollidesWith(BoundingCircle other) { return(CollisionHelper.Collides(other, this)); }
public bool CollidesWith(BoundingRectangle other) { return(CollisionHelper.Collides(this, other)); }
public bool CollidesWith(BoundingCircle other) { return(CollisionHelper.Collides(other, this)); }