public bool TryLogin(int account, int password)
        {
            if (!CheckTable(userTableName))
            {
                return(false);
            }

            string[] items =
            {
                "Account",
                "Password",
            };

            string[] selectKeys =
            {
                "UserId",
            };

            string[] selectValues =
            {
                $"'{account}'",
            };

            var dr = SelectWhereEqual(userTableName, items, selectKeys, selectValues);

            while (dr.Read())
            {
                string drAccount  = dr.GetString(dr.GetOrdinal("Account"));
                string drPassword = dr.GetString(dr.GetOrdinal("Password"));

                if (account.ToString() == drAccount && password.ToString() == drPassword)
                {
                    if (!m_UserTable.HasDBRow(account))
                    {
                        DBUser dbUser = new DBUser(account, password);
                        dbUser.Load();
                        m_UserTable.AddDBRow(account, dbUser);
                    }

                    m_DBTableManager.Init(account);
                    m_UserData = GetDBRow <DBUser>(account);

                    //CloseSqlConnection();

                    return(true);
                }
            }

            return(false);
        }
        private bool OnLoginClick(string accountInput, string passwordInput)
        {
            int account;
            int password;

            if (!int.TryParse(accountInput, out account))
            {
                //Log.Error("Account must be number!");
                return(false);
            }

            if (!int.TryParse(passwordInput, out password))
            {
                //Log.Error("Password must be number!");
                return(false);
            }

            if (GameEntry.Database.TryLogin(account, password))
            {
                m_ProcedureOwner.SetData <VarInt>(Constant.ProcedureData.UserId, account);
                m_LoginSuccess = true;

                IDBTable <DBUser> dtUser = GameEntry.Database.GetDBTable <DBUser>();
                DBUser            drUser = dtUser.GetDBRow(account);
                if (drUser == null || drUser.Player == 0)
                {
                    m_GetPlayerSuccess = false;
                }
                else
                {
                    m_ProcedureOwner.SetData <VarInt>(Constant.ProcedureData.PlayerId, drUser.Player);
                    m_GetPlayerSuccess = true;
                }

                return(true);
            }
            else
            {
                //Log.Error("账号密码不存在!");
                return(false);
            }
        }
        public bool TryRegister(int account, int password)
        {
            string[] items =
            {
                "Account",
                "Password",
            };

            string[] selectKeys =
            {
                "UserId",
            };

            string[] selectValues =
            {
                $"'{account}'",
            };

            var dr = SelectWhereEqual(userTableName, items, selectKeys, selectValues);

            //账号已存在
            if (dr.Read())
            {
                return(false);
            }


            DBUser dbUser = new DBUser(account, password);

            dbUser.Account  = account;
            dbUser.Password = password;
            dbUser.Player   = 0;
            dbUser.Insert();
            m_UserTable.AddDBRow(account, dbUser);
            return(true);
        }
Beispiel #4
0
        private void OnClickCreateRole(string roleName)
        {
            Log.Info("create role ,name : " + roleName);

            if (m_ProcedureOwner != null)
            {
                //创建角色数据
                string   userId   = m_ProcedureOwner.GetData <VarString>(Constant.ProcedureData.UserId);
                int      playerId = GameEntry.Entity.GenerateSerialId();
                DBPlayer dbPlayer = new DBPlayer(playerId, userId);
                dbPlayer.EntityTypeId = m_SelectRoleTypeId;
                dbPlayer.Name         = roleName;
                dbPlayer.Level        = 1;
                dbPlayer.Insert();
                GameEntry.Database.AddDBRow <DBPlayer>(dbPlayer.Id, dbPlayer);

                DBUser dbUser = GameEntry.Database.GetDBRow <DBUser>(int.Parse(userId));
                dbUser.Player = dbPlayer.Id;

                m_ProcedureOwner.SetData <VarInt>(Constant.ProcedureData.PlayerId, dbUser.Player);
                m_ProcedureOwner.SetData <VarInt>(Constant.ProcedureData.NextSceneId, (int)SceneId.MainCity);
                ChangeState <ProcedureChangeScene>(m_ProcedureOwner);
            }
        }
Beispiel #5
0
        private void OnLoginClick(string account, string password)
        {
            if (GameEntry.Database.TryLogin(account, password))
            {
                m_ProcedureOwner.SetData <VarString>(Constant.ProcedureData.UserId, account);
                m_LoginSuccess = true;

                IDBTable <DBUser> dtUser = GameEntry.Database.GetDBTable <DBUser>();
                DBUser            drUser = dtUser.GetDBRow(int.Parse(account));
                if (drUser == null || drUser.Player == 0)
                {
                    m_GetPlayerSuccess = false;
                }
                else
                {
                    m_ProcedureOwner.SetData <VarInt>(Constant.ProcedureData.PlayerId, drUser.Player);
                    m_GetPlayerSuccess = true;
                }
            }
            else
            {
                Log.Error("账号密码不存在!");
            }
        }