Beispiel #1
0
 /// <param name="colCount">number of the columns</param>
 /// <param name="rowCount">number of the rows</param>
 /// <param name="pieceOfTheRobot">piece type to play with</param>
 private void newGame(int colCount, int rowCount, Piece pieceOfTheRobot)
 {
     this.colCount        = colCount;
     this.rowCount        = rowCount;
     table                = new TicTacToeTable(colCount, rowCount, Piece._Empty);
     this.pieceOfTheRobot = pieceOfTheRobot;
 }
Beispiel #2
0
 public GameLogics()
 {
     gameTable = new TicTacToeTable <Piece>(4, 4, Piece._Empty);
     gameTable.setField(0, 0, Piece.X);
     gameTable.setField(0, 2, Piece.X);
     gameTable.setField(0, 3, Piece.X);
     gameTable.setField(1, 0, Piece.O);
     gameTable.setField(1, 0, Piece.O);
     gameTable.setField(2, 1, Piece.O);
     gameTable.setField(3, 2, Piece.O);
     OnPostMessageShowRequest("The game logics module has been started...");
 }