Beispiel #1
0
        public void KeyPressed(Key key)
        {
            if (key == Key.Enter)
            {
                _player.EndTurn();
                return;
            }

            CompassDirection direction = DetermineDirectionToMove(key);

            if (direction != CompassDirection.None)
            {
                _player.MoveSelectedUnit(direction);
            }
        }