Beispiel #1
0
        /// <summary>
        /// 开始双人游戏
        /// </summary>
        /// <param name="args"></param>
        void OnTwoPlay(params object[] args)
        {
            L_Data data = MenuData.CreatChildData("PlayType", "TowPlayers");

            L_Root.ChangeState(GameState.GS_Play);
        }
Beispiel #2
0
        /// <summary>
        /// 开始多人游戏(查找)
        /// </summary>
        /// <param name="args"></param>
        void OnMultiplayer(params object[] args)
        {
            L_Data data = MenuData.CreatChildData("PlayType", "Mulitiplayer");

            L_Root.ChangeState(GameState.GS_Play);
        }
Beispiel #3
0
 /// <summary>
 /// 返回主界面
 /// </summary>
 void OnPlayBack(params object[] args)
 {
     L_Root.ChangeState(GameState.GS_Menu);
 }