Beispiel #1
0
 public GameState(Game game, GameStateManager manager)
     : base(game)
 {
     StateManager = manager;
     this.Components = new List<GameComponent>();
     this.Tag = this;
 }
        public BaseGameState(Game game, GameStateManager manager)
            : base(game, manager)
        {
            gameRef = (GameMain)game;

            playerIndexInControl = PlayerIndex.One;
        }
Beispiel #3
0
        public GameMain()
        {
            graphics = new GraphicsDeviceManager(this);

            graphics.PreferredBackBufferWidth = WindowWidth;
            graphics.PreferredBackBufferHeight = WindowHeight;
            ScreenRectangle = new Rectangle(0, 0, WindowWidth, WindowHeight);

            Content.RootDirectory = "Content";

            Components.Add(new InputHandler(this));

            stateManager = new GameStateManager(this);
            Components.Add(stateManager);

            TitleScreen = new TitleScreen(this, stateManager);
            StartMenuScreen = new GameScreens.StartMenuScreen(this, stateManager);

            stateManager.ChangeState(TitleScreen);
        }
 public StartMenuScreen(Game game, GameStateManager manager)
     : base(game, manager)
 {
 }
 public TitleScreen(Game game, GameStateManager manager)
     : base(game, manager)
 {
 }