Beispiel #1
0
        public static GameGenre FromDictionary(IDictionary <string, object> dictionary)
        {
            var result = new GameGenre();

            try
            {
                if ((dictionary != null) && (dictionary.Count > 0))
                {
                    foreach (var key in dictionary.Keys)
                    {
                        switch (key.Trim())
                        {
                        case "Id":
                            result.Id = Convert.ToInt32(dictionary[key]);
                            break;

                        case "GameId":
                            result.GameId = Convert.ToInt32(dictionary[key]);
                            break;

                        case "GenreId":
                            result.GenreId = Convert.ToInt32(dictionary[key]);
                            break;
                        }
                    }
                }
            }
            catch (Exception ex)
            {
                Log.Error(ex);
            }
            return(result);
        }
Beispiel #2
0
        public static Dictionary <string, object> ToDictionary(GameGenre gamegenre)
        {
            var result = new Dictionary <string, object>();

            try
            {
                if (gamegenre != null)
                {
                    result.Add("Id", gamegenre.Id);
                    result.Add("GameId", gamegenre.GameId);
                    result.Add("GenreId", gamegenre.GenreId);
                }
            }
            catch (Exception ex)
            {
                Log.Error(ex);
            }
            return(result);
        }
Beispiel #3
0
        public static GameGenreList FromDictionaryList(List <Dictionary <string, object> > dictionaryList)
        {
            var result = new GameGenreList();

            try
            {
                if (dictionaryList?.Count > 0)
                {
                    foreach (var dataDictionary in dictionaryList.Where(dataDictionary => dataDictionary?.Count > 0))
                    {
                        result.List.Add(GameGenre.FromDictionary(dataDictionary));
                    }
                }
            }
            catch (Exception ex)
            {
                Log.Error(ex);
            }
            return(result);
        }
Beispiel #4
0
        public bool Add(GameGenre gamegenre)
        {
            var result = false;

            try
            {
                if (gamegenre != null)
                {
                    if (!Exists(gamegenre.Id))
                    {
                        List.Add(gamegenre);

                        result = Exists(gamegenre.Id);
                    }
                }
            }
            catch (Exception ex)
            {
                Log.Error(ex);
            }
            return(result);
        }
Beispiel #5
0
        public static List <Dictionary <string, object> > ToDictionaryList(GameGenreList gameGenreList)
        {
            var result = new List <Dictionary <string, object> >();

            try
            {
                if (gameGenreList?.List?.Count > 0)
                {
                    result = (from gamegenre in gameGenreList.List where gamegenre != null select GameGenre.ToDictionary(gamegenre) into dictionary where dictionary?.Count > 0 select dictionary).ToList();
                }
            }
            catch (Exception ex)
            {
                Log.Error(ex);
            }
            return(result);
        }