Beispiel #1
0
        public static void BuildManifest(string directory, int build, string executable, string gameURL)
        {
            LauncherManifest manifest = new LauncherManifest();

            manifest.Build       = build;
            manifest.Executable  = executable;
            manifest.ProjectRoot = gameURL;



            md5 = MD5.Create();

            RecursiveBuildManifest(directory, "", manifest);

            SaveFileDialog dialog = new SaveFileDialog();

            dialog.InitialDirectory = Environment.CurrentDirectory;
            dialog.FileName         = "Manifest.txt";
            if (dialog.ShowDialog() == DialogResult.OK)
            {
                File.WriteAllText(dialog.FileName, JsonConvert.SerializeObject(manifest, Formatting.Indented));
            }

            Properties.Settings.Default.Builder_LastBuildNumber = build + 1;
            Properties.Settings.Default.Builder_LastDirectory   = directory;
            Properties.Settings.Default.Builder_LastExecutable  = executable;
            Properties.Settings.Default.Builder_LastURL         = gameURL;
        }
Beispiel #2
0
        private static void RecursiveBuildManifest(string projectRoot, string dir, LauncherManifest manifest)
        {
            string path = projectRoot + dir;

            foreach (string file in Directory.GetFiles(path))
            {
                string localPath = ToLocalPath(projectRoot, file);
                string hash      = Util.ComputeMD5(file);

                manifest.Files[localPath] = hash;
            }

            foreach (string nextDir in Directory.GetDirectories(path))
            {
                RecursiveBuildManifest(projectRoot, ToLocalPath(projectRoot, nextDir), manifest);
            }
        }