private void OnDownloadSuccess(object sender, GameFramework.Download.DownloadSuccessEventArgs e)
 {
     m_EventComponent.Fire(this, ReferencePool.Acquire <DownloadSuccessEventArgs>().Fill(e));
 }
 private void OnDownloadSuccess(object sender, GameFramework.Download.DownloadSuccessEventArgs e)
 {
     m_EventComponent.Fire(this, new DownloadSuccessEventArgs(e));
 }
Beispiel #3
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 private void OnDownloadSuccess(object sender, GameFramework.Download.DownloadSuccessEventArgs e)
 {
     m_EventComponent.Raise(this, DownloadSuccessEventArgs.Create(e));
 }