Beispiel #1
0
 public void AvailableItemsTest()
 {
     GameState testState = new GameState();
     ItemCollection itemsToTest = testState.AvailableItems;
     Assert.AreEqual(itemsToTest.AvailableItems[0].Name, "Alter Cross");
     Assert.AreEqual(itemsToTest.AvailableItems[0].DestroyOnUse, false);
     Assert.AreEqual(itemsToTest.AvailableItems[0].Power, "Change Realms");
     Assert.AreEqual(itemsToTest.AvailableItems[1].Name, "Health Potion");
     Assert.AreEqual(itemsToTest.AvailableItems[1].DestroyOnUse, true);
     Assert.AreEqual(itemsToTest.AvailableItems[1].Power, "Heal Player");
     Assert.AreEqual(itemsToTest.AvailableItems[2].Name, "Flash Light");
     Assert.AreEqual(itemsToTest.AvailableItems[2].DestroyOnUse, false);
     Assert.AreEqual(itemsToTest.AvailableItems[2].Power, "Illuminate Area");
 }
Beispiel #2
0
 public MainGame()
 {
     CurrentGameState = new GameState();
     CurrentPlayerState = new Player();
 }