Beispiel #1
0
		public World CreateWorld(GameScene scene, GraphicsDevice GraphicsDevice) {
			World result = new World(Name, GraphicsDevice, scene);
			result.Author = Author;
			result.TilesetFactory = this.TilesetFactory;
			result.EntityTemplateFactory = this.EntityTemplateFactory;
			result.TilesetContainer = this.TilesetContainer;
			result.EntityContainer = this.EntityContainer;
			result.UIContainer = this.UIContainer;
			result.SpriteLibrary = this.SpriteLibrary;
			return result;
		}
Beispiel #2
0
		public World(string name, GraphicsDevice graphicsDevice, GameScene gameScene) : this(name, graphicsDevice) {
			this.GameScene = gameScene;
		}