Beispiel #1
0
 public void Draw(SpriteBatch Target)
 {
     if (Visible)
     {
         _Rect.Draw(Target);
         _Text.Draw(Target);
     }
 }
 public void Draw(SpriteBatch Target)
 {
     if (Visible)
     {
         Sprite.Draw(Target);
         TextObj.Draw(Target);
     }
 }
 public void Draw(SpriteBatch Target)
 {
     if (Visible)
     {
         _Rect.Draw(Target);
         _Icon.Draw(Target);
         _MainText.Draw(Target);
         _AdditionalText.Draw(Target);
     }
 }
Beispiel #4
0
 public void Draw(SpriteBatch Target)
 {
     OpenButton.Draw(Target);
     ChoosedVariant.Draw(Target);
     Text.Draw(Target);
     foreach (var variant in Variants)
     {
         variant.Draw(Target);
     }
 }
Beispiel #5
0
 /// <summary>
 /// Выполняет отрисовку объекта
 /// </summary>
 /// <param name="Target">Объект, на котором рисуется спрайт</param>
 public override void Draw(SpriteBatch Target)
 {
     if (Visible)
     {
         Target.Draw(Texture, Position, null, new Rectangle(Convert.ToInt32(CurrentFrame * FrameSize.X), 0, Convert.ToInt32(FrameSize.X), Convert.ToInt32(FrameSize.Y)), RotationPoint, 0, Scale, Color.White, SpriteEffects.None, Layer);
         if (_Text != null)
         {
             _Text.Draw(Target);
         }
     }
 }
Beispiel #6
0
 public void Draw(SpriteBatch Target)
 {
     foreach (var button in DeckButtons)
     {
         button.Draw(Target);
     }
     StartEnemySearch.Draw(Target);
     BackGround.Draw(Target);
     Search_Icon.Draw(Target);
     CancelSearch.Draw(Target);
     SearchDescription.Draw(Target);
 }
Beispiel #7
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        public void Draw(SpriteBatch Target)
        {
            MainBack.Draw(Target);
            OptionsBack.Draw(Target);

            MenuCaption.Draw(Target);
            Continue.Draw(Target);
            Surrender.Draw(Target);
            Options.Draw(Target);
            Quit.Draw(Target);

            ScreenOptions.Draw(Target);
            Resolutions.Draw(Target);
            ScreenMode.Draw(Target);
        }
Beispiel #8
0
 public void Draw(SpriteBatch Target)
 {
     for (var i = 0; i < Cards.Length; i++)
     {
         Cards[i].Draw(Target);
     }
     foreach (var button in DeckChange)
     {
         button.Draw(Target);
     }
     PageText.Draw(Target);
     Prev.Draw(Target);
     Next.Draw(Target);
     BackGround_Bottom.Draw(Target);
     BackGround_Right.Draw(Target);
 }
Beispiel #9
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        public void Draw(SpriteBatch Target)
        {
            BackGround.Draw(Target);
            Br.Draw(Target);

            Name.Draw(Target);
            Password.Draw(Target);
            NameEdit.Draw(Target);
            PassEdit.Draw(Target);

            Register.Draw(Target);
            Error.Draw(Target);
            Login.Draw(Target);

            Connecting_Icon.Draw(Target);
            Connecting_Text.Draw(Target);
        }
Beispiel #10
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        public void Draw(SpriteBatch Target)
        {
            Target.Begin(SpriteSortMode.BackToFront);
            LogIn.Draw(Target);

            MenuBar.Draw(Target);
            Home.Draw(Target);
            Play.Draw(Target);
            Collection.Draw(Target);
            OpenCardPack.Draw(Target);
            Options.Draw(Target);

            PlayerName.Draw(Target);
            NameBack.Draw(Target);
            MoneyBack.Draw(Target);
            PlayerMoney.Draw(Target);

            RollingBack.Draw(Target);

            collection.Draw(Target);
            play.Draw(Target);
            Target.End();
        }
Beispiel #11
0
 //Отрисовка элемента
 public override void Draw(SpriteBatch Target)
 {
     base.Draw(Target);
     _NeedMovePointsInfo.Draw(Target);
     _DefenseInfo.Draw(Target);
 }