public CreatureBattleInfo this[Creature _creature, bool _try = false]
		{
			get
			{
				CreatureBattleInfo info;
				if (!m_creatures.TryGetValue(_creature, out info) && !_try)
				{
					info = _creature.CreateBattleInfo();
					m_creatures[_creature] = info;
				}
				return info;
			}
		}