Beispiel #1
0
 public void ResetHighScoresFromDb()
 {
     using (var db = new HighScoreContext())
     {
         db.Database.ExecuteSqlCommand("TRUNCATE TABLE [players]");
         db.Database.ExecuteSqlCommand("TRUNCATE TABLE [scores]");
     }
 }
Beispiel #2
0
        // todo lägg endast till player om den inte redan finns i db
        public void InsertPlayerToDb(Player _player)
        {
            using (var db = new HighScoreContext())
            {
                var player = _player;

                if (!(db.Players.Any(o => o.PlayerID == player.PlayerID)))
                {
                    db.Players.Add(player);
                    db.SaveChanges();
                }
            }
        }
Beispiel #3
0
        public List <Player> GetPlayersFromDb()
        {
            List <Player> playerList = new List <Player>();

            using (var db = new HighScoreContext())
            {
                var query = from p in db.Players orderby p.Name select p;

                foreach (var item in query)
                {
                    playerList.Add(item);
                }
            }
            return(playerList);
        }
Beispiel #4
0
        public List <Score> GetHighScoresFromDb()
        {
            List <Score> scoreList = new List <Score>();

            using (var db = new HighScoreContext())
            {
                var query = from s in db.Scores orderby s.NbrOfWins select s;

                foreach (var item in query)
                {
                    scoreList.Add(item);
                }
            }
            return(scoreList);
        }
Beispiel #5
0
        // om score finns för en player, hämta den score och inkrementera med ett
        public void InsertScoreToDb(Player _player)
        {
            using (var db = new HighScoreContext())
            {
                var player = _player;

                var result = db.Scores.SingleOrDefault(o => o.PlayerId == player.PlayerID);

                if (result != null)
                {
                    result.NbrOfWins = result.NbrOfWins + 1;
                    db.SaveChanges();
                }
                else
                {
                    var score = new Score();
                    score.PlayerId  = player.PlayerID;
                    score.NbrOfWins = 1;
                    db.Scores.Add(score);
                    db.SaveChanges();
                }
            }
        }