Beispiel #1
0
        private string getGameEndText()
        {
            AllPlayers p1 = players[1], p2 = players[1], p3 = players[1], p4 = players[1];  // Assignments are only temporary!
            string     text;
            bool       notDone = true;

            int i = 0;

            while (notDone)
            {
                if (players[i].placement == 1)
                {
                    p1      = players[i];
                    notDone = false;
                }
                else
                {
                    i++;
                }
            }

            notDone = true;
            i       = 0;
            while (notDone)
            {
                if (players[i].placement == 2)
                {
                    p2      = players[i];
                    notDone = false;
                }
                else
                {
                    i++;
                }
            }

            notDone = true;
            i       = 0;
            while (notDone)
            {
                if (players[i].placement == 3)
                {
                    p3      = players[i];
                    notDone = false;
                }
                else
                {
                    i++;
                }
            }

            notDone = true;
            i       = 0;
            while (notDone)
            {
                if (players[i].placement == 4)
                {
                    p4      = players[i];
                    notDone = false;
                }
                else
                {
                    i++;
                }
            }

            text = $"The game is done! \n" +
                   $"Congratulations to player {currentPlayerString(p1)} for winning! With Behavior:  \n" +
                   $"Player {currentPlayerString(p2)} got second place \n" +
                   $"Player {currentPlayerString(p3)} got third place \n" +
                   $"Player {currentPlayerString(p4)} got fourth place \n \n" +
                   $"Thanks for playing!";



            Ludo.ControlPanel.currentPlaytxt.Text = currentPlayerString(p1);    // Sets display to winning player

            return(text);
        }
Beispiel #2
0
        public void turnEnd(int pieceNum)
        {
            if (pieceNum != 99)     // pieceNum is 99 if no pieces can move
            {
                Ludo.movePiece(currentPlayer.pieces[pieceNum - 1], diceValue);
            }

            if (currentPlayerExtraTurn && currentPlayer.placement == 0) // If the player has an extra turn
            {
                currentPlayerExtraTurn = false;

                Ludo.ControlPanel.dicebtn.Enabled       = true;
                Ludo.ControlPanel.piecebtnOne.Enabled   = false;
                Ludo.ControlPanel.piecebtnTwo.Enabled   = false;
                Ludo.ControlPanel.piecebtnThree.Enabled = false;
                Ludo.ControlPanel.piecebtnFour.Enabled  = false;

                if (players[currentPlayer.team - 1] is Xela)
                {
                    giveTurnToXela();
                }
            }
            else    // If the player doesn't have an extra turn
            {
                // Gives the turn to the next player
                currentPlayer = nextPlayer(currentPlayer);

                if (gameDone == false)
                {
                    diceRollsForCurrentPlayer = 0;
                    currentPlayerExtraTurn    = false;

                    Ludo.ControlPanel.currentPlaytxt.Text   = currentPlayerString(currentPlayer);
                    Ludo.ControlPanel.dicebtn.Enabled       = true;
                    Ludo.ControlPanel.piecebtnOne.Enabled   = false;
                    Ludo.ControlPanel.piecebtnTwo.Enabled   = false;
                    Ludo.ControlPanel.piecebtnThree.Enabled = false;
                    Ludo.ControlPanel.piecebtnFour.Enabled  = false;
                    Ludo.ControlPanel.dice.Image            = Image.FromFile("Images/Dice/DiceBlank.png");

                    turnCount++;
                    Ludo.ControlPanel.turnCount.Text = $"Turn: {turnCount}";

                    if (players[currentPlayer.team - 1] is Xela)
                    {
                        giveTurnToXela();
                    }
                }
                else    // If the game is done (All players have gotten their pieces into goal)
                {
                    endScreenShown            = true;
                    diceRollsForCurrentPlayer = 0;
                    currentPlayerExtraTurn    = false;

                    Ludo.ControlPanel.dicebtn.Enabled       = false;
                    Ludo.ControlPanel.piecebtnOne.Enabled   = false;
                    Ludo.ControlPanel.piecebtnTwo.Enabled   = false;
                    Ludo.ControlPanel.piecebtnThree.Enabled = false;
                    Ludo.ControlPanel.piecebtnFour.Enabled  = false;
                    Ludo.ControlPanel.dice.Image            = Image.FromFile("Images/Dice/DiceBlank.png");

                    if (!noMessageBox)
                    {
                        MessageBox.Show(getGameEndText());
                    }
                    Ludo.Close();   // Closes the ludo screen, after pressing OK to the messageBox
                }
            }
        }