Beispiel #1
0
        public void CreateGame(List <AI.NeuralNetwork> neuralNetworks)
        {
            if (Updateables.Count > 0)
            {
                Updateables.Clear();
            }

            LevelBuilder = new LevelBuilder();
            LevelBuilder.BuildLevel();

            LevelBuilder.CreateEnemies(neuralNetworks);
            LevelBuilder.CreateBullets();
        }
Beispiel #2
0
        public void CreateGame()
        {
            if (Updateables.Count > 0)
            {
                Updateables.Clear();
            }

            LevelBuilder = new LevelBuilder();
            LevelBuilder.BuildLevel();

            LevelBuilder.CreateEnemies();
            LevelBuilder.CreateBullets();
        }