Beispiel #1
0
public Commander(System.Int32 i, Faction f)
	{JustEntered = false;
 frame = World.frame;
		Research = f.Research;
		Production = f.Production;
		Name = ("Player ") + (i.ToString());
		Faction = f;
		Defense = f.Defense;
		CommanderNumber = i;
		Attack = f.Attack;
		Allies = (

Enumerable.Empty<Commander>()).ToList<Commander>();
		
}
Beispiel #2
0
public GameConstants()
	{JustEntered = false;
 frame = World.frame;
		Neutral = new Faction(new FactionType(0),6f,6f,6f,6f);
		MineralPlanet = new PlanetStatModifier(1f,10f,1f,1f,5f,1f,3f,20f,1f,1f,18f,1f);
		EarthPlanet = new PlanetStatModifier(1f,10f,1f,1f,10f,1f,1f,10f,1f,1f,10f,1f);
		Defensive = new Faction(new FactionType(2),4f,8f,5f,7f);
		Asteroid = new PlanetStatModifier(1f,10f,1f,1f,18f,1f,2f,5f,1f,1f,5f,1f);
		Aggressive = new Faction(new FactionType(1),9f,3f,7f,5f);
		
}