Beispiel #1
0
        public override void Load(ValuesDictionary valuesDictionary, IdToEntityMap idToEntityMap)
        {
            m_subsystemGameInfo       = base.Project.FindSubsystem <SubsystemGameInfo>(throwOnError: true);
            m_subsystemSky            = base.Project.FindSubsystem <SubsystemSky>(throwOnError: true);
            m_subsystemParticles      = base.Project.FindSubsystem <SubsystemParticles>(throwOnError: true);
            m_subsystemAudio          = base.Project.FindSubsystem <SubsystemAudio>(throwOnError: true);
            m_componentSpawn          = base.Entity.FindComponent <ComponentSpawn>(throwOnError: true);
            m_componentBody           = base.Entity.FindComponent <ComponentBody>(throwOnError: true);
            m_componentHealth         = base.Entity.FindComponent <ComponentHealth>(throwOnError: true);
            m_dayEntityTemplateName   = valuesDictionary.GetValue <string>("DayEntityTemplateName");
            m_nightEntityTemplateName = valuesDictionary.GetValue <string>("NightEntityTemplateName");
            float value = valuesDictionary.GetValue <float>("Probability");

            if (!string.IsNullOrEmpty(m_dayEntityTemplateName))
            {
                DatabaseManager.FindEntityValuesDictionary(m_dayEntityTemplateName, throwIfNotFound: true);
            }
            if (!string.IsNullOrEmpty(m_nightEntityTemplateName))
            {
                DatabaseManager.FindEntityValuesDictionary(m_nightEntityTemplateName, throwIfNotFound: true);
            }
            m_timeToSwitch              = s_random.Float(3f, 15f);
            IsEnabled                   = (s_random.Float(0f, 1f) < value);
            m_componentSpawn.Despawned += ComponentSpawn_Despawned;
        }
Beispiel #2
0
        public static Model GetOuterClothingModel(PlayerClass playerClass)
        {
            if (!m_outerClothingModels.TryGetValue(playerClass, out Model value))
            {
                ValuesDictionary valuesDictionary;
                switch (playerClass)
                {
                case PlayerClass.Male:
                    valuesDictionary = DatabaseManager.FindEntityValuesDictionary("MalePlayer", throwIfNotFound: true);
                    break;

                case PlayerClass.Female:
                    valuesDictionary = DatabaseManager.FindEntityValuesDictionary("FemalePlayer", throwIfNotFound: true);
                    break;

                default:
                    throw new InvalidOperationException("Unknown player class.");
                }
                value = ContentManager.Get <Model>(valuesDictionary.GetValue <ValuesDictionary>("OuterClothingModel").GetValue <string>("ModelName"));
                m_outerClothingModels.Add(playerClass, value);
            }
            return(value);
        }
Beispiel #3
0
        public override void Update()
        {
            m_characterSkinsCache.GetTexture(m_playerData.CharacterSkinName);
            m_playerModel.PlayerClass       = m_playerData.PlayerClass;
            m_playerModel.CharacterSkinName = m_playerData.CharacterSkinName;
            m_playerClassButton.Text        = m_playerData.PlayerClass.ToString();
            if (!m_nameTextBox.HasFocus)
            {
                m_nameTextBox.Text = m_playerData.Name;
            }
            m_characterSkinLabel.Text = CharacterSkinsManager.GetDisplayName(m_playerData.CharacterSkinName);
            m_controlsLabel.Text      = GetDeviceDisplayName(m_inputDevices.Where((WidgetInputDevice id) => (id & m_playerData.InputDevice) != 0).FirstOrDefault());
            ValuesDictionary valuesDictionary = DatabaseManager.FindValuesDictionaryForComponent(DatabaseManager.FindEntityValuesDictionary(m_playerData.GetEntityTemplateName(), throwIfNotFound: true), typeof(ComponentCreature));
            string           dy = valuesDictionary.GetValue <string>("Description");

            if (dy.StartsWith("[") && dy.EndsWith("]"))
            {
                string[] lp = dy.Substring(1, dy.Length - 2).Split(new string[] { ":" }, StringSplitOptions.RemoveEmptyEntries);
                dy = LanguageControl.GetDatabase("Description", lp[1]);
            }
            m_descriptionLabel.Text = dy;
            if (m_playerClassButton.IsClicked)
            {
                m_playerData.PlayerClass = ((m_playerData.PlayerClass == PlayerClass.Male) ? PlayerClass.Female : PlayerClass.Male);
                m_playerData.RandomizeCharacterSkin();
                if (m_playerData.IsDefaultName)
                {
                    m_playerData.ResetName();
                }
            }
            if (m_characterSkinButton.IsClicked)
            {
                CharacterSkinsManager.UpdateCharacterSkinsList();
                IEnumerable <string> items  = CharacterSkinsManager.CharacterSkinsNames.Where((string n) => CharacterSkinsManager.GetPlayerClass(n) == m_playerData.PlayerClass || !CharacterSkinsManager.GetPlayerClass(n).HasValue);
                ListSelectionDialog  dialog = new ListSelectionDialog(LanguageControl.Get(fName, 1), items, 64f, delegate(object item)
                {
                    XElement node       = ContentManager.Get <XElement>("Widgets/CharacterSkinItem");
                    ContainerWidget obj = (ContainerWidget)Widget.LoadWidget(this, node, null);
                    Texture2D texture   = m_characterSkinsCache.GetTexture((string)item);
                    obj.Children.Find <LabelWidget>("CharacterSkinItem.Text").Text    = CharacterSkinsManager.GetDisplayName((string)item);
                    obj.Children.Find <LabelWidget>("CharacterSkinItem.Details").Text = $"{texture.Width}x{texture.Height}";
                    PlayerModelWidget playerModelWidget    = obj.Children.Find <PlayerModelWidget>("CharacterSkinItem.Model");
                    playerModelWidget.PlayerClass          = m_playerData.PlayerClass;
                    playerModelWidget.CharacterSkinTexture = texture;
                    return(obj);
                }, delegate(object item)
                {
                    m_playerData.CharacterSkinName = (string)item;
                    if (m_playerData.IsDefaultName)
                    {
                        m_playerData.ResetName();
                    }
                });
                DialogsManager.ShowDialog(null, dialog);
            }
            if (m_controlsButton.IsClicked)
            {
                DialogsManager.ShowDialog(null, new ListSelectionDialog(LanguageControl.Get(fName, 2), m_inputDevices, 56f, (object d) => GetDeviceDisplayName((WidgetInputDevice)d), delegate(object d)
                {
                    WidgetInputDevice widgetInputDevice = (WidgetInputDevice)d;
                    m_playerData.InputDevice            = widgetInputDevice;
                    foreach (PlayerData playersDatum in m_playerData.SubsystemPlayers.PlayersData)
                    {
                        if (playersDatum != m_playerData && (playersDatum.InputDevice & widgetInputDevice) != 0)
                        {
                            playersDatum.InputDevice &= ~widgetInputDevice;
                        }
                    }
                }));
            }
            if (m_addButton.IsClicked && VerifyName())
            {
                m_playerData.SubsystemPlayers.AddPlayerData(m_playerData);
                ScreensManager.SwitchScreen("Players", m_playerData.SubsystemPlayers);
            }
            if (m_deleteButton.IsClicked)
            {
                DialogsManager.ShowDialog(null, new MessageDialog(LanguageControl.Get("Usual", "warning"), LanguageControl.Get(fName, 3), LanguageControl.Get("Usual", "ok"), LanguageControl.Get("Usual", "cancel"), delegate(MessageDialogButton b)
                {
                    if (b == MessageDialogButton.Button1)
                    {
                        m_playerData.SubsystemPlayers.RemovePlayerData(m_playerData);
                        ScreensManager.SwitchScreen("Players", m_playerData.SubsystemPlayers);
                    }
                }));
            }
            if (m_playButton.IsClicked && VerifyName())
            {
                m_playerData.SubsystemPlayers.AddPlayerData(m_playerData);
                ScreensManager.SwitchScreen("Game");
            }
            if (m_addAnotherButton.IsClicked && VerifyName())
            {
                m_playerData.SubsystemPlayers.AddPlayerData(m_playerData);
                ScreensManager.SwitchScreen("Player", Mode.Initial, m_playerData.SubsystemPlayers.Project);
            }
            if ((base.Input.Back || base.Input.Cancel || Children.Find <ButtonWidget>("TopBar.Back").IsClicked) && VerifyName())
            {
                if (m_mode == Mode.Initial)
                {
                    GameManager.SaveProject(waitForCompletion: true, showErrorDialog: true);
                    GameManager.DisposeProject();
                    ScreensManager.SwitchScreen("MainMenu");
                }
                else if (m_mode == Mode.Add || m_mode == Mode.Edit)
                {
                    ScreensManager.SwitchScreen("Players", m_playerData.SubsystemPlayers);
                }
            }
            m_nameWasInvalid = false;
        }