Beispiel #1
0
 static public int get_ssdk(IntPtr l)
 {
     try {
         Game.AuthLogin self = (Game.AuthLogin)checkSelf(l);
         pushValue(l, self.ssdk);
         return(1);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
Beispiel #2
0
 static public int set_ssdk(IntPtr l)
 {
     try {
         Game.AuthLogin self = (Game.AuthLogin)checkSelf(l);
         cn.sharesdk.unity3d.ShareSDK v;
         checkType(l, 2, out v);
         self.ssdk = v;
         return(0);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
Beispiel #3
0
 static public int registAuthResult(IntPtr l)
 {
     try {
         Game.AuthLogin   self = (Game.AuthLogin)checkSelf(l);
         SLua.LuaFunction a1;
         checkType(l, 2, out a1);
         self.registAuthResult(a1);
         return(0);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
Beispiel #4
0
 static public int getUserInfo(IntPtr l)
 {
     try {
         Game.AuthLogin self = (Game.AuthLogin)checkSelf(l);
         System.Int32   a1;
         checkType(l, 2, out a1);
         self.getUserInfo(a1);
         return(0);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }