public BoxSelectInputComponent(Rectangle bounds, Selector selector, GameObject holder) : base(bounds, holder)
 {
     _graphics = Holder.GetComponent <BoxSelectGraphicalComponent>() ?? throw new NullReferenceException();
     _selector = selector ?? throw new NullReferenceException();
 }
Beispiel #2
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 public PortraitUserInputComponent(Selector selector, GameObject subject, GameObject holder) : base(new Rectangle(), holder)
 {
     _gameObject = subject ?? throw new NullReferenceException();
     _selector   = selector ?? throw new NullReferenceException();
     Bounds      = Holder.GetComponent <PortatGraphicsComponent>().Bounds ?? throw new NullReferenceException();
 }