public override void Read() { Auctioneer = _worldPacket.ReadPackedGuid(); Offset = _worldPacket.ReadUInt32(); Unknown830 = _worldPacket.ReadInt8(); TaintedBy.HasValue = _worldPacket.HasBit(); uint sortCount = _worldPacket.ReadBits <uint>(2); for (var i = 0; i < sortCount; ++i) { Sorts[i] = new AuctionSortDef(_worldPacket); } BucketKey = new AuctionBucketKey(_worldPacket); if (TaintedBy.HasValue) { TaintedBy.Value.Read(_worldPacket); } }
public override void Read() { Auctioneer = _worldPacket.ReadPackedGuid(); Offset = _worldPacket.ReadUInt32(); MinLevel = _worldPacket.ReadUInt8(); MaxLevel = _worldPacket.ReadUInt8(); Filters = (AuctionHouseFilterMask)_worldPacket.ReadUInt32(); uint knownPetSize = _worldPacket.ReadUInt32(); MaxPetLevel = _worldPacket.ReadInt8(); for (var i = 0; i < knownPetSize; ++i) { KnownPets[i] = _worldPacket.ReadUInt8(); } if (_worldPacket.HasBit()) { TaintedBy.HasValue = true; } uint nameLength = _worldPacket.ReadBits <uint>(8); uint itemClassFilterCount = _worldPacket.ReadBits <uint>(3); uint sortSize = _worldPacket.ReadBits <uint>(2); for (var i = 0; i < sortSize; ++i) { Sorts[i] = new AuctionSortDef(_worldPacket); } if (TaintedBy.HasValue) { TaintedBy.Value.Read(_worldPacket); } Name = _worldPacket.ReadString(nameLength); for (var i = 0; i < itemClassFilterCount; ++i)// AuctionListFilterClass filterClass in ItemClassFilters) { ItemClassFilters[i] = new AuctionListFilterClass(_worldPacket); } }
public override void Read() { Auctioneer = _worldPacket.ReadPackedGuid(); TaintedBy.HasValue = _worldPacket.HasBit(); uint bucketKeysCount = _worldPacket.ReadBits <uint>(7); uint sortCount = _worldPacket.ReadBits <uint>(2); for (var i = 0; i < sortCount; ++i) { Sorts[i] = new AuctionSortDef(_worldPacket); } if (TaintedBy.HasValue) { TaintedBy.Value.Read(_worldPacket); } for (var i = 0; i < bucketKeysCount; ++i) { BucketKeys[i] = new AuctionBucketKey(_worldPacket); } }
public override void Read() { Auctioneer = _worldPacket.ReadPackedGuid(); ItemID = _worldPacket.ReadUInt32(); SuffixItemNameDescriptionID = _worldPacket.ReadInt32(); Offset = _worldPacket.ReadUInt32(); if (_worldPacket.HasBit()) { TaintedBy.HasValue = true; } uint sortCount = _worldPacket.ReadBits <uint>(2); for (var i = 0; i < sortCount; ++i) { Sorts[i] = new AuctionSortDef(_worldPacket); } if (TaintedBy.HasValue) { TaintedBy.Value.Read(_worldPacket); } }
public override void Read() { Auctioneer = _worldPacket.ReadPackedGuid(); Offset = _worldPacket.ReadUInt32(); TaintedBy.HasValue = _worldPacket.HasBit(); uint auctionIDCount = _worldPacket.ReadBits <uint>(7); uint sortCount = _worldPacket.ReadBits <uint>(2); for (var i = 0; i < sortCount; ++i) { Sorts[i] = new AuctionSortDef(_worldPacket); } if (TaintedBy.HasValue) { TaintedBy.Value.Read(_worldPacket); } for (var i = 0; i < auctionIDCount; ++i) { AuctionItemIDs[i] = _worldPacket.ReadUInt32(); } }