Beispiel #1
0
 public override bool ConsiderCollision(HitboxEntity entity)
 {
     if (entity is Enemy)
     {
         return(false);
     }
     return(base.ConsiderCollision(entity));
 }
Beispiel #2
0
        public override void OnCollision(HitboxEntity entity)
        {
            if (entity is PlayerHitbox hitbox)
            {
                hitbox.Player.Damage(10);

                SceneWithMap.CurrentScene.AddScrollingMessage(new ScrollingTextMessage("-10", hitbox.Position.X, hitbox.Position.Y, RGBA.Red));
            }
        }
Beispiel #3
0
 public virtual void OnCollision(HitboxEntity entity)
 {
 }
Beispiel #4
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 public virtual bool ConsiderCollision(HitboxEntity entity)
 {
     return(true);
 }