Beispiel #1
0
        static Star getMajorityGalaxyStarCandidate(List <Star> candidateGalaxy)
        {
            long        loopCount = candidateGalaxy.Count - 1;
            List <Star> toReturn  = new List <Star>();
            Star        y         = null;

            if (candidateGalaxy.Count == 0)
            {
                return(null);
            }
            else if (candidateGalaxy.Count == 1)
            {
                return(candidateGalaxy[0]);
            }
            //else if(candidateGalaxy.Count == 2)
            //{
            //    //candidateGalaxy.Pop();
            //    return candidateGalaxy.Pop();
            //}
            else
            {
                if (candidateGalaxy.Count % 2 != 0)
                {
                    loopCount--;
                    //toReturn.Add(candidateGalaxy[0]);
                    y = candidateGalaxy[candidateGalaxy.Count - 1];
                }
                for (int i = 0; i <= loopCount; i += 2)
                {
                    Star a = candidateGalaxy[i];
                    Star b = candidateGalaxy[i + 1];
                    if (a.inGalaxy(b))
                    {
                        //toReturn.Push(a);//TODO: Fix this, as pushing both on can form an infinite loop, but only pushing one can cause a false negative
                        toReturn.Add(b);
                    }
                }
                Star x = getMajorityGalaxyStarCandidate(toReturn);

                if (x == null)
                {
                    if (candidateGalaxy.Count % 2 != 0)
                    {
                        return(hasMajorityGalaxy(y, candidateGalaxy));
                    }
                    else
                    {
                        //Console.WriteLine("NO");
                        return(null);
                    }
                }
                else
                {
                    return(hasMajorityGalaxy(x, candidateGalaxy));
                }
            }
        }
Beispiel #2
0
        static void Main(string[] args)
        {
            string variables = Console.ReadLine();

            string[] tokens = variables.Split(' ');
            Star.distance = long.Parse(tokens[0]);
            long numStars = long.Parse(tokens[1]);
            //Stack<Star> candidateGalaxy = new Stack<Star>();
            List <Star> PU = new List <Star>();

            //if(numStars % 2 != 0)
            //{
            //    loopCount--;
            //}

            for (int i = 0; i < numStars; i++)
            {
                string   star            = Console.ReadLine();
                string[] starCoordinates = star.Split(' ');

                PU.Add(new Star(long.Parse(starCoordinates[0]), long.Parse(starCoordinates[1])));
            }
            //Star CandidateStar = getMajorityGalaxyStarCandidate(PU);
            //Console.WriteLine("Candidate Star - x=" + CandidateStar.x + " y=" + CandidateStar.y);

            //hasMajorityGalaxy(CandidateStar, PU);
            Star result = getMajorityGalaxyStarCandidate(PU);

            if (result == null)
            {
                Console.WriteLine("NO");
            }
            else
            {
                HashSet <Star> count = new HashSet <Star>();
                foreach (Star s in PU)
                {
                    if (result.inGalaxy(s))
                    {
                        count.Add(s);
                    }
                }
                if (count.Count > PU.Count / 2)
                {
                    Console.WriteLine(count.Count);
                }
                else
                {
                    Console.WriteLine("NO");
                }
            }
            Console.Read();
        }
Beispiel #3
0
        static Star hasMajorityGalaxy(Star Candidate, List <Star> PU)
        {
            List <Star> toReturn = new List <Star>();

            //toReturn.Push(Candidate);
            foreach (Star s in PU)
            {
                if (Candidate.inGalaxy(s))
                {
                    toReturn.Add(s);
                }
            }
            if (toReturn.Count > PU.Count / 2)
            {
                //Console.WriteLine(toReturn.Count);
                return(Candidate);
            }
            else
            {
                //Console.WriteLine("NO");
                return(null);
            }
        }