Beispiel #1
0
 public static void SaveServer(ServerEntry entry)
 {
     ClientData.SaveOrUpdate (entry);
 }
Beispiel #2
0
 public static void DeleteServer(ServerEntry entry)
 {
     ClientData.Delete (entry);
 }
Beispiel #3
0
		public void Connect (ServerEntry connectTo)
		{
			if (String.IsNullOrEmpty (connectTo.UserNickname))
			{
				/*InputForm nickname = new InputForm();
				if (nickname.ShowDialog () == DialogResult.Cancel)
					return;

				string nick = nickname.Input.Text.Trim();
				connectTo.UserNickname = nick;*/

				connectTo.UserNickname = Settings.Nickname;
			}

			this.server = connectTo;
			this.users.Server = connectTo;
			Connect ();
		}
Beispiel #4
0
		private async void startLocal_Click (object sender, EventArgs e)
		{
			string nick;
			if (Settings.Nickname == null) {
				InputForm nickname = new InputForm();
				if (nickname.ShowDialogOnFormThread (this) == DialogResult.Cancel)
					return;

				nick = nickname.Input.Text.Trim();
			} else
				nick = Settings.Nickname;

			await LocalServer.StartAsync();

			this.DialogResult = DialogResult.OK;
			this.Entry = new ServerEntry (0)
			{
				Host = Target.LoopbackIP,
				Port = 42912,
				UserName = nick,
				UserNickname = nick,
				UserPassword = "******"
			};
		}
Beispiel #5
0
		private void btnSaveServer_Click (object sender, EventArgs e)
		{
			if (!ValidateChildren (ValidationConstraints.Visible))
				return;

			if (this.Entry == null)
				this.Entry = new ServerEntry(0);

			this.Entry.Name = this.inName.Text.Trim();
			this.Entry.Host = this.inServer.Text.Trim();
			this.Entry.Port = Int32.Parse (this.inPort.Text.Trim());
			this.Entry.ServerPassword = this.inServerPassword.Text.Trim();
			this.Entry.UserNickname = this.inNickname.Text.Trim();
			this.Entry.UserPhonetic = this.inPhonetic.Text.Trim();
			this.Entry.UserName = this.inUsername.Text.Trim();
			this.Entry.UserPassword = this.inPassword.Text.Trim();
			Servers.SaveServer (Entry);
			Program.UpdateTaskbarServers();

			this.ClearEdit();
			this.LoadServerEntries();
		}
Beispiel #6
0
		private void servers_SelectedIndexChanged (object sender, EventArgs e)
		{
			switch (this.servers.SelectedItems.Count)
			{
				case 0:
					this.ShowAddServer();
					this.btnConnect.Enabled = false;
					this.Entry = null;
					break;

				case 1:
					this.ShowEditServer();
					this.btnConnect.Enabled = true;
					this.Entry = this.servers.SelectedItems[0].Tag as ServerEntry;
					break;

				default:
					this.btnConnect.Enabled = false;
					this.btnAddServer.Enabled = false;
					this.Entry = null;
					break;
			}
		}