Beispiel #1
0
        /// <summary>
        /// A media player that takes control of a NotifyIcon icon,
        /// tooltip and balloon to display status.
        /// </summary>
        /// <param name="icon">
        /// The notify icon to use to display status.
        /// </param>
        public Player(NotifyIcon icon)
        {
            notifyIcon = icon;

            player = new MediaPlayer();
            player.BufferingStarted += OnBufferingStarted;
            player.BufferingEnded   += OnBufferingEnded;
            player.MediaEnded       += OnMediaEnded;
            player.MediaFailed      += OnMediaFailed;

            idleIcon         = Util.ResourceAsIcon("GaGa.NotifyIconPlayer.Resources.Idle.ico");
            playingIcon      = Util.ResourceAsIcon("GaGa.NotifyIconPlayer.Resources.Playing.ico");
            playingMutedIcon = Util.ResourceAsIcon("GaGa.NotifyIconPlayer.Resources.Playing-muted.ico");

            bufferingIcons = new Icon[] {
                Util.ResourceAsIcon("GaGa.NotifyIconPlayer.Resources.Buffering1.ico"),
                Util.ResourceAsIcon("GaGa.NotifyIconPlayer.Resources.Buffering2.ico"),
                Util.ResourceAsIcon("GaGa.NotifyIconPlayer.Resources.Buffering3.ico"),
                Util.ResourceAsIcon("GaGa.NotifyIconPlayer.Resources.Buffering4.ico"),
            };

            bufferingIconTimer          = new DispatcherTimer(DispatcherPriority.Background);
            bufferingIconTimer.Interval = TimeSpan.FromMilliseconds(300);
            bufferingIconTimer.Tick    += OnBufferingIconTimerTick;
            currentBufferingIcon        = 0;

            source = null;
            isIdle = true;

            UpdateIcon();
        }
Beispiel #2
0
 /// <summary>
 /// Stop playing and set a given stream as current.
 /// Unmutes the player.
 /// </summary>
 /// <param name="stream">Source stream to set as current.</param>
 public void Select(PlayerStream stream)
 {
     Stop();
     source = stream;
     UpdateIcon();
 }
Beispiel #3
0
 /// <summary>
 /// Set a given stream as current and play it.
 /// Unmutes the player.
 /// </summary>
 /// <param name="stream">Source stream to play.</param>
 public void Play(PlayerStream stream)
 {
     source = stream;
     Play();
 }