Beispiel #1
0
 private void ProcessGamepad(gxtGamepad gp, float dt)
 {
     Vector2 lstick = gp.AdjLStick();
     playerActor.Body.Position += lstick * 2.0f * dt;
     //playerActor.Move(lstick);
 }
Beispiel #2
0
 private void ProcessGamepad(gxtGamepad gp, float dt)
 {
     // implement
 }