Beispiel #1
0
        public override void Set(string valueStr, string indexStr)
        {
            int index;

            if (ConstParser.TryParse(indexStr, out index))
            {
                if (index >= 0 && index < arr.Length)
                {
                    arr[index].Set(valueStr, null);
                }
            }
        }
Beispiel #2
0
 public override void Set(string valueStr, string indexStr)
 {
     ConstParser.TryParse(valueStr, out value);
 }
Beispiel #3
0
        protected override void HandleFunc(string funcName, string args)
        {
            string[] strs = args.Split(new char[] { ' ', ',', (char)0x9 }, StringSplitOptions.RemoveEmptyEntries);
            if (string.Compare(funcName, "Mdl_SetVisual", true) == 0)
            {
                if (strs.Length == 2)
                {
                    properties["visual"].Set(strs[1], null);
                }
            }
            else if (string.Compare(funcName, "Mdl_SetVisualBody", true) == 0)
            {
                if (strs.Length == 8)
                {
                    properties["bodymesh"].Set(strs[1], null);
                    properties["bodytex"].Set(strs[2], null);
                    properties["headmesh"].Set(strs[4], null);
                    properties["headtex"].Set(strs[5], null);
                }
            }
            else if (string.Compare(funcName, "Mdl_SetModelFatness", true) == 0)
            {
                if (strs.Length == 2)
                {
                    properties["fatness"].Set(strs[1], null);
                }
            }
            else if (string.Compare(funcName, "B_SetNpcVisual", true) == 0)
            {
                if (strs.Length == 6)
                {
                    properties["visual"].Set("\"humans.mds\"", null);
                    int gender, bodyTex;
                    ConstParser.TryParse(strs[1], out gender);
                    ConstParser.TryParse(strs[4], out bodyTex);

                    if (gender == 0) // MALE
                    {
                        properties["bodymesh"].Set("\"hum_body_Naked0\"", null);
                    }
                    else
                    {
                        if (bodyTex >= 0 && bodyTex <= 3)
                        {
                            bodyTex += 4;
                        }

                        properties["bodymesh"].Set("\"Hum_Body_Babe0\"", null);
                    }

                    properties["bodytex"].Set(bodyTex.ToString(), null);
                    properties["headmesh"].Set(strs[2], null);
                    properties["headtex"].Set(strs[3], null);
                    properties["armor"].Set(string.Format("\"{0}\"", strs[5]), null); // item instance
                }
            }
            else if (string.Compare(funcName, "Mdl_ApplyOverlayMds", true) == 0)
            {
                if (strs.Length == 2)
                {
                    properties["overlay"].Set(strs[1], null);
                }
            }
            else if (string.Compare(funcName, "EquipItem", true) == 0)
            {
                if (strs.Length == 2 && !string.IsNullOrWhiteSpace(strs[1]))
                {
                    equipment.Add(strs[1]);
                }
            }
            else
            {
                base.HandleFunc(funcName, args);
            }
        }