public CompiledSceneObject(Model3D model, Matrix worldMatrix) { Model = model; WorldMatrix = worldMatrix; }
public CompiledSceneObject(Model3D model, Matrix worldMatrix) { Model = model; WorldMatrix = worldMatrix; }
public CompiledSceneObject(Model3D model, Matrix worldMatrix) { Model = model; WorldMatrix = worldMatrix; }
public CompiledSceneObject(Model3D model, Matrix worldMatrix) { Model = model; WorldMatrix = worldMatrix; }