//最後に受けたダメージが爆風(+素手)によるものなのか調べる関数 private bool isCharDamagedByExplosions(Ped ped) { if (ped.HasBeenDamagedBy(Weapon.Unarmed) || ped.HasBeenDamagedBy(Weapon.Heavy_RocketLauncher) || ped.HasBeenDamagedBy(Weapon.Misc_Rocket) || ped.HasBeenDamagedBy(Weapon.Misc_Explosion) || ped.HasBeenDamagedBy(Weapon.Thrown_Grenade)) { return true; } else { return false; } }
private string GetCOD(Ped ped) { string S = "OTHER"; if (ped.HasBeenDamagedBy(Weapon.Melee_PoolCue)) { S = "POOL CUE"; } if (ped.HasBeenDamagedBy(Weapon.Misc_AnyMelee)) { S = "ANY MELEE"; } if (ped.HasBeenDamagedBy(Weapon.Misc_RammedByCar)) { S = "TRAFFIC ACCIDENT"; } if (ped.HasBeenDamagedBy(Weapon.Misc_Fall)) { S = "FALL"; } if (ped.HasBeenDamagedBy(Weapon.Misc_AnyWeapon)) { S = "ANY WEAPON"; } if (ped.HasBeenDamagedBy(Weapon.Misc_RunOverByCar)) { S = "TRAFFIC ACCIDENT"; } if (ped.HasBeenDamagedBy(Weapon.Handgun_DesertEagle)) { S = "D.E."; } if (ped.HasBeenDamagedBy(Weapon.Handgun_Glock)) { S = "GLOCK"; } if (ped.HasBeenDamagedBy(Weapon.Heavy_FlameThrower)) { S = "FLAME THROWER"; } if (ped.HasBeenDamagedBy(Weapon.Heavy_Minigun)) { S = "MINIGUN"; } if (ped.HasBeenDamagedBy(Weapon.Heavy_RocketLauncher)) { S = "RPG-7"; } if (ped.HasBeenDamagedBy(Weapon.Misc_Rocket)) { S = "RPG-7"; } if (ped.HasBeenDamagedBy(Weapon.Melee_BaseballBat)) { S = "BASEBALLBAT"; } if (ped.HasBeenDamagedBy(Weapon.Melee_Knife)) { S = "KNIFE"; } if (ped.HasBeenDamagedBy(Weapon.Rifle_AK47)) { S = "AK47"; } if (ped.HasBeenDamagedBy(Weapon.Rifle_M4)) { S = "M4"; } if (ped.HasBeenDamagedBy(Weapon.Shotgun_Baretta)) { S = "SHOTGUN BARETTA"; } if (ped.HasBeenDamagedBy(Weapon.Shotgun_Basic)) { S = "SHOTGUN BASIC"; } if (ped.HasBeenDamagedBy(Weapon.SMG_MP5)) { S = "MP5"; } if (ped.HasBeenDamagedBy(Weapon.SMG_Uzi)) { S = "UZI"; } if (ped.HasBeenDamagedBy(Weapon.SniperRifle_Basic)) { S = "PSG-1"; } if (ped.HasBeenDamagedBy(Weapon.SniperRifle_M40A1)) { S = "M40A1"; } if (ped.HasBeenDamagedBy(Weapon.Thrown_Grenade)) { S = "GRENADE"; } if (ped.HasBeenDamagedBy(Weapon.Thrown_Molotov)) { S = "MOLOTOV"; } if (ped.HasBeenDamagedBy(Weapon.Unarmed)) { S = "UNARMED"; } if (ped.HasBeenDamagedBy(Weapon.Misc_Explosion)) { S = "EXPLOSION"; } if (ped.HasBeenDamagedBy(Weapon.Episodic_18)) { S = "ADVANCED RPG-7"; } if (ped.HasBeenDamagedBy(Weapon.Episodic_19)) { S = "ADVANCED RPG-7"; } if (ped.HasBeenDamagedBy(ped)) { S = S + "/SUICIDE"; } return S; }
public void AddPed(Ped p) { Timers[index] = 120; str[index] = ((Share.eModel)p.Model.Hash).ToString() + "( " + GetCOD(p) + " )"; KilledByPlayer[index] = p.HasBeenDamagedBy(player.Character); if (KilledByPlayer[index]) { Share.AddPoint(1); } IsMissionChar[index] = p.isRequiredForMission; index = (index + 1) % max; return; }