public void Read(BinaryInputStream s) { chipID = s.ReadInt32(); resourceID = s.ReadInt32(); src_x = s.ReadInt16(); src_y = s.ReadInt16(); width = s.ReadInt16(); height = s.ReadInt16(); s.ReadInt32(0); s.ReadInt32(0); s.ReadInt32(0); s.ReadInt32(0); s.ReadInt16(0); collision_flag = s.ReadInt16(); collision_x = s.ReadInt16(); collision_y = s.ReadInt16(); collision_w = s.ReadInt16(); collision_h = s.ReadInt16(); s.ReadInt32(0); s.ReadInt32(0); s.ReadInt32(0); s.ReadInt32(); }
public void Read(BinaryInputStream s) { properties.ReadFromStream(s); code.Read(s); layers = s.ReadObjectArray<ActLayerObject>(); resources = s.ReadObjectArray<AbstractActResourceObject>(); SetupDefaultRenderLayers(); }
public void Read(BinaryInputStream s) { properties.ReadFromStream(s); keys = s.ReadObjectArray<ActKeyObject>(); if (keys.Count != 1) { Task.SendError("layer should contain one key"); } s.ReadInt32(0); code.Read(s); }
public void Read(BinaryInputStream s) { int size = s.ReadInt32(); int len = s.ReadInt32(); if (len != 56) { throw new Exception("invalid element size in layout"); } chips = s.ReadSerializableArray(size, bs => new ChipElement()); resources = s.ReadObjectArray<AbstractResourceInfoObject>(); }
public void Read(BinaryInputStream s) { properties.ReadFromStream(s); if (s.ReadBool() == false) { Task.SendError("key should contain one layout"); } layout = s.ReadObject<AbstractActLayoutObject>(); if (layout == null || !(layout is Act2DMapLayoutObject)) { Task.SendError("only support Act2DMapLayout in key"); } }
public override void Read(BinaryInputStream s) { properties.ReadFromStream(s); int size = s.ReadInt32(); int len = s.ReadInt32(); switch (len) { case 24: is_short = true; break; case 40: is_short = false; break; default: throw new Exception("invalid element size in layout"); } elements = s.ReadSerializableArray(size, bs => new Element()); }
public void ReadFromStream(BinaryInputStream s, bool is_short_version = false) { List<Action<BinaryInputStream>> readers = new List<Action<BinaryInputStream>>(); if (!is_short_version) { s.ReadBool(true); } int size = s.ReadInt32(); for (int i = 0; i < size; ++i) { string n = s.ReadString(); int t = s.ReadInt32(); readers.Add(SetField(n, t)); } foreach (var ac in readers) { ac(s); } }
public static McdObject ReadMcdFromFile(string filename) { try { using (FileStream f = File.Open(filename, FileMode.Open)) { using (BinaryReader br = new BinaryReader(f)) { BinaryInputStream bs = new BinaryInputStream(br); bs.ReadInt32(0x434D4432); bs.ReadInt32(2); bs.ReadInt32(0); McdObject mcd = new McdObject(); mcd.Read(bs); return mcd; } } } catch { return null; } }
public static ActObject ReadActFromFile(string filename) { try { using (FileStream f = File.Open(filename, FileMode.Open)) { using (BinaryReader br = new BinaryReader(f)) { BinaryInputStream bs = new BinaryInputStream(br); bs.ReadInt32(0x31544341); bs.ReadInt32(1); bs.ReadInt32(0); ActObject act = new ActObject(); act.Read(bs); return act; } } } catch { return null; } }
public override void Read(BinaryInputStream s) { properties.ReadFromStream(s, true); }
public abstract void Read(BinaryInputStream s);
public void Read(BinaryInputStream s) { properties.ReadFromStream(s); code = s.ReadString(); }
public void ReadField(object obj, PropertyInfo f, BinaryInputStream s) { f.SetValue(obj, typeof(BinaryInputStream).GetMethod(reader).Invoke(s, null)); }
public void Read(BinaryInputStream s) { resourceID = s.ReadInt32(); x = s.ReadInt32(); y = s.ReadInt32(); scale_x = s.ReadFloat(); scale_y = s.ReadFloat(); rotate = s.ReadFloat(); aabb_x = s.ReadInt32(); aabb_y = s.ReadInt32(); aabb_w = s.ReadInt32(); aabb_h = s.ReadInt32(); }