Beispiel #1
0
 ///<summary> A set of rectangle indexes of reccount rectangles, with a restart after each rectangle, in short indexes </summary>
 public void CreateRectangleElementIndexUShort(GLBuffer elementbuf, int reccount, uint restartindex = 0xffff)
 {
     ElementBuffer = elementbuf;
     ElementBuffer.FillRectangularIndicesShort(reccount, restartindex);
     ElementIndexSize = DrawElementsType.UnsignedShort;
     DrawCount        = ElementBuffer.Length - 1;
 }