Beispiel #1
0
        //---------------------------------------------------------------------
        void _rattleOn()
        {
            if (mbRattleOn || mbDestroy)
            {
                return;
            }
            mbRattleOn = true;

            while (mQueEvent.Count > 0)
            {
                IEbEvent ev = mQueEvent.Dequeue();

                for (int i = mQueCurrentState.Count - 1; i >= 0; i--)
                {
                    var it = mQueCurrentState[i];

                    EbState state = it;

                    if (!state._isBindEvent(ev.name))
                    {
                        continue;
                    }

                    string next_state_name = state._onEvent(ev);

                    if (string.IsNullOrEmpty(next_state_name))
                    {
                        continue;
                    }
                    if (mbDestroy)
                    {
                        break;
                    }

                    EbState next_state = null;
                    if (mMapState.ContainsKey(next_state_name))
                    {
                        next_state = mMapState[next_state_name];
                    }

                    if (next_state == null)
                    {
                        break;
                    }

                    EbState p = next_state._getParentState();

                    _exitChildState(p);

                    _enterState(next_state);

                    break;
                }
            }
            mbRattleOn = false;
        }
Beispiel #2
0
 //---------------------------------------------------------------------
 public string _onEvent(IEbEvent ev)
 {
     if (mMapAction.ContainsKey(ev.name))
     {
         return(mMapAction[ev.name].action(ev));
     }
     else
     {
         return("");
     }
 }
Beispiel #3
0
 //---------------------------------------------------------------------
 public string action(IEbEvent ev)
 {
     return(mHandler(ev));
 }