private LanguageTextManager()
 {
     LanguageTextLoader instance = LanguageTextLoader.Instance; // make sure to load resources
     //supportedLocales.Add(LOCALE_EN);
     //supportedLocales.Add(LOCALE_ZH_CN);
     //supportedLocales.Add(LOCALE_ZH_TW);
 }
 private void Awake()
 {
     _Instance = this;
     StartCoroutine(Load());
 }